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2012-06-01, 03:27 PM | [Ignore Me] #31 | ||
On what planet was Planetside 1 anything even close to realistic? We're spacemans with lasers running around in bright red, blue or purple armor. It's comically arcade-y, and it's fine for what it is. Nobody with a brain thinks that Planetside has any business trying to be realistic.
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2012-06-01, 03:30 PM | [Ignore Me] #33 | ||
Captain
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I am thoroughly in the gamist camp when it comes to Planetside. So no, realism is not something I'm after (I've been surprised by threads indicating that gunners can be headshotted out of MANA turrets; I assumed they'd become part of the turret).
Prone looks terrible on the miniature tabletop and it looks equally bad in a game. Toons should be running and gunning, not standing still. |
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2012-06-01, 03:32 PM | [Ignore Me] #35 | |||
Colonel
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2012-06-01, 03:39 PM | [Ignore Me] #37 | ||
Sergeant
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Can't prone in a cockpit or gunner seat. I have no use for this. And on that note, being prone isn't going to save you from the myriad of vehicles in this game with explosive weapons.
Last edited by The Janitor; 2012-06-01 at 03:40 PM. |
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2012-06-01, 03:42 PM | [Ignore Me] #39 | ||
Sergeant
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Here's the main question you need to ask about any potential feature:
Does it add more to the gameplay than is subtracts? Will players enjoy it more than any frustrations that may come with it? Pretty much Pros vs Cons, which comes out on top? When it comes to prone I just feel there are far more cons than pros, and the cons are typically far more frustrating than the pros are rewarding. |
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2012-06-01, 03:44 PM | [Ignore Me] #40 | ||
First Sergeant
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Hmm, related to this, I wonder if we can stand on TOP of each other? Standing on vehicles is possible, but other people? Imagine charging into the CC, when you see literally a wall of enemies. I'm pretty sure it was possible in PS1.
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2012-06-01, 03:47 PM | [Ignore Me] #42 | |||
Sergeant
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2012-06-01, 03:52 PM | [Ignore Me] #44 | |||
Isn't that what snipers are supposed to do??? lol Who wants snipers running around? If the guns are accurate enough to get kills while moving we have an even bigger problem than prone would cause. I am still against prone if I had to cast a solid vote but I'll back Envenom a bit here and say I don't see exactly how it would ruin the game if it went in (assuming you can't run and dive). Just because there is no prone doesn't mean people wont stay in one spot. Also, people in prone that are camping are sitting ducks that can barely move. There is that large trade-off to consider. Giving a sniper a slight advantage of being better able to hide is exactly what a sniper is meant to be. A silent hidden killer. except if your spotted while prone, its over for you. I just don't see that there is a big argument against prone I think it changes the game less than people are saying it will. I also think PS2 should cater to every play style because scope and grand scale are the whole point of the game.
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