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2013-03-18, 11:16 PM | [Ignore Me] #2 | |||
PSU Admin
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2013-03-19, 09:47 AM | [Ignore Me] #3 | |||
Sergeant
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2013-03-19, 11:32 AM | [Ignore Me] #4 | ||
Private
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Higby: Any chance of getting some of code, hardware, and assets for these E-Sports only instanced environments also utilized for other forms of game-play? (i.e. outfit-specific training areas - would make a nice outfit unlock, or orbital station maps?)
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2013-03-19, 01:17 PM | [Ignore Me] #5 | |||
Master Sergeant
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I have nothing against eSports aside from its timing, it's too early in the lifecycle of the game. The core game is too underdeveloped as yet to be used as a springboard for this eSports offshoot. 4 months in and the typical player is still zerging about on Indar in the general vicinity of the Crown with little of no reason to move to Esamir or Amerish because there is no incentive. Medium and small sized outfits are struggling to retain their playerbase due to player boredom and SOE are talking about instanced matches that are likely to be played by a very small proportion of players. EVERYTHING including the kitchen sink should be thrown at developing the core game as fast as possible. Put the eSports component on the back burner until there is a solid foundation to support it. Last edited by Gimpylung; 2013-03-19 at 01:29 PM. |
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2013-03-19, 03:02 PM | [Ignore Me] #6 | ||
ReachCast Show
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Per Higby's post, the article, and other responses I've see, I wonder how having only 5 of 48 show up really effects the integrity of planetside as an eSport. I mean, I hate to bring up the evil h-word, but this really does have to do with hacking. Many counterstrike pros that were LAN proven players have admitted to hacking in online tournaments on a day where they were sick, or even just to not have to play as hard.I can't find anything on the internet because sometimes things you read 8 years ago completely vanishes. I will keep looking and if I come across the article I'll post it, because what i"m saying is a bold statement to make without any proof. So take it for what it's worth. But basically, with 43 players that aren't LAN proven my fear is that PS2 will not be taken seriously as an eSport. Obviously fielding 48 players at a LAN is just about impossible, but maybe a better goal would be "Bring as many as you can". Sending only 5 encourages teams to have a hacker or two, even if it's just Wall hacks. If there is a prize on the line and they don't have to prove they weren't cheating other than relying on anti-hack software, which is far from reliable, this scares me.
Last edited by Noxxia; 2013-03-19 at 03:26 PM. |
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2013-03-19, 04:36 PM | [Ignore Me] #7 | |||
Sergeant Major
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Last edited by Rahabib; 2013-03-19 at 04:38 PM. |
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2013-03-18, 06:02 PM | [Ignore Me] #8 | ||
Private
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A quick suggestion for smaller teams would be to pick something and specialize in it. That way you could interact with larger or equal sized teams and socket into a "department" they need. Say a platoon of aircraft/tanks/large number of medics/engineers. That could help manage the numbers and keep you involved.
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2013-03-18, 07:18 PM | [Ignore Me] #11 | ||
Good question. Even if it isn't restricted to US only it might become so indirectly.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-19, 04:26 AM | [Ignore Me] #12 | |||
Captain
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But live events will be out of the question unless you have a private jet. Or Until SOE partner with ESL. If the devs want to take esports seriously and want to attract the competitive crowd. They have to abolish hackers full stop. It will take 1 Big match and 1 hacker to seriously destroy what soe are trying todo. Trust me on that one.
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Last edited by Pella; 2013-03-19 at 04:32 AM. |
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