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Old 2012-04-19, 09:41 PM   [Ignore Me] #1
SKYeXile
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Artimus View Post
Haha next theyll add blacking out from the afterburners and hevy breathing
I'm waiting for the bloody screen myself.
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Old 2012-04-19, 09:45 PM   [Ignore Me] #2
Artimus
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More like call of duty meets halo but I have only noticed that in the infantry only areas
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Click here to go to the next VIP post in this thread.   Old 2012-04-19, 09:47 PM   [Ignore Me] #3
Evil Redrum
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Re: Reaver Cockpit Image & Tower!


AWww yeah there is another cockpit that I made
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Old 2012-04-19, 09:53 PM   [Ignore Me] #4
bigcracker
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Evil Redrum View Post
AWww yeah there is another cockpit that I made
Where the scythe? Show some vanu love
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Old 2012-04-19, 09:58 PM   [Ignore Me] #5
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Re: Reaver Cockpit Image & Tower!


Man, that thing makes the towers we have in PS1 look like a bunch of run-down outhouses.

Incredible.
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Click here to go to the next VIP post in this thread.   Old 2012-04-19, 10:04 PM   [Ignore Me] #6
Evil Redrum
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Re: Reaver Cockpit Image & Tower!


Originally Posted by bigcracker View Post
Where the scythe? Show some vanu love
Good things come to those who wait haha
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Old 2012-04-19, 11:03 PM   [Ignore Me] #7
bigcracker
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Evil Redrum View Post
Good things come to those who wait haha
want it now lol
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Old 2012-04-20, 04:16 AM   [Ignore Me] #8
FastAndFree
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Evil Redrum View Post
Good things come to those who wait haha
But why is it always us who has to wait the most

Anyway, that's a badass cockpit! Keep 'em coming
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Old 2012-04-19, 10:08 PM   [Ignore Me] #9
JHendy
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Evil Redrum View Post
AWww yeah there is another cockpit that I made
Would it be possible to make it so that the main targeting crosshairs appear to be projected onto the inside of the cockpit? Make them a physical part of the interior, instead of overlaying them.

Or something like this.



It just seems a little disjointed, having these lovely 3D interiors, and then slapping a non-physical GUI over them.

Great work none the less. Can't wait to see the Scythe!
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Old 2012-04-19, 10:14 PM   [Ignore Me] #10
CutterJohn
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Re: Reaver Cockpit Image & Tower!


Originally Posted by JHendy View Post
Would it be possible to make it so that the main targeting crosshairs appear to be projected onto the inside of the cockpit? Make them a physical part of the interior, instead of overlaying them.
That HUD built into your helmet doesn't go away when you climb inside something. Seems perfectly reasonable it would just interface with your helmet.



Still not caring for the framing, though this is a touch better than the mossie cockpit. Doesn't look like it blocks your vision as much.
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Old 2012-04-19, 10:21 PM   [Ignore Me] #11
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Re: Reaver Cockpit Image & Tower!


They should definitely post the night pictures. Looks even better at night IMO.
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Old 2012-04-19, 10:24 PM   [Ignore Me] #12
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Ejaz View Post
They should definitely post the night pictures. Looks even better at night IMO.
That or weather!
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Old 2012-04-19, 11:01 PM   [Ignore Me] #13
JHendy
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Re: Reaver Cockpit Image & Tower!


Originally Posted by CutterJohn View Post
That HUD built into your helmet doesn't go away when you climb inside something. Seems perfectly reasonable it would just interface with your helmet.
Well yeah, that did cross my mind as I typed that last post out. Modern aircraft do have HUD elements that are projected onto the pilot's visor... What you're not considering though is that all aircraft with some form of fixed armament need to have a static cross hair. A cross hair that tracks the position of your head would only be viable if the cannon is capable of unrestricted movement. I believe this is how gunships function.

I digress massively, though

If this is indeed the intended design it needs to be made believable, and what I mean by that is that the targeting interface should remain in the middle of your screen as you mouselook around the cockpit. Who knows, maybe it already does.
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Old 2012-04-19, 11:39 PM   [Ignore Me] #14
Tatwi
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Re: Reaver Cockpit Image & Tower!


Originally Posted by Evil Redrum View Post
AWww yeah there is another cockpit that I made
Keep it up!

/bow

Also, anyone else see the smiley face in the center of the first shot in the thread? Blue eyes, yellow smile.
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Click here to go to the next VIP post in this thread.   Old 2012-04-19, 09:55 PM   [Ignore Me] #15
Malorn
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Re: Reaver Cockpit Image & Tower!


Wow Reaver has a lot less visible obstructions than the Mosquito.

Mosquito needs a redesign more like the Reaver. Definite differences in visibility between these two.

If this big of a difference is going to exist between the cockpits I'm going to be very quickly in favor of allowing them to be turned off. Gotta have function over form in design and it appears as though they're more interested in making them match the model than being balanced in terms of gameplay.
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