Gameplay: TR Tank Destroyer concept: Controller - Page 3 - PlanetSide Universe
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Old 2014-05-27, 06:20 PM   [Ignore Me] #1
Figment
Lieutenant General
 
Re: TR Tank Destroyer concept: Controller


Indeed. :o

Reddit link for easy finding?

EDIT: found it: http://www.reddit.com/r/Planetside/c...nk_destroyers/

Last edited by Figment; 2014-05-27 at 07:04 PM.
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Old 2014-05-28, 05:11 AM   [Ignore Me] #2
DviddLeff
Lieutenant Colonel
 
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Re: TR Tank Destroyer concept: Controller


I don't even read most of the reddit comments anymore - far too many negative comments on anything despite overall being popular.
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Old 2014-05-28, 05:36 AM   [Ignore Me] #3
Figment
Lieutenant General
 
Re: TR Tank Destroyer concept: Controller


Originally Posted by DviddLeff View Post
I don't even read most of the reddit comments anymore - far too many negative comments on anything despite overall being popular.
I don't know. They're critical which is good. But I think you overdid the description with special abilities a bit making them more OP than intended.

For instance, a continuous laser is really powerful for a sniper and a shield on top of being a sniper is a bit much too.

I think more focus should have been on how the advantages would have been off-set with disadvantages and you'd have gotten a more positive response.




Of course. These things are to be introduced in a certain revisioned context of ground vehicle play. That helps too.

And it doesn't help that so many players are frustrated with some of the PS2 design choices.
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