Spoiling the fun with a serious question:
Is there a rule of adjacent hex on resources in place? I mean are we going to have:
1. Adjacent Hex Rule, like
1.1 Company of Heroes system where you have to link captured territories to your HQ (Foothold)?*
1.2 Global Agenda AvA system where HQ gives bonuses to resource gain?
2. No Adjacent Hex Rule?
*Capured territories that are not connected to HQ produce no resources.
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Originally Posted by CutterJohn
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Last edited by NewSith; 2012-03-14 at 08:05 PM.
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