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PSU: Makes wide right turns.
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2013-04-21, 03:43 AM | [Ignore Me] #31 | ||
Sergeant
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The VGS system in Tribes: Ascend is an example of how to do voice commands right. It's a superb system that's very fluid and easy to use.
It also shows the keystroke combination as a prefix to the message to allow for players to learn the system quicker, as they see the key combinations for the most commonly used commands regularly. For example: Keystroke VSD1: V (VGS Key) S (Self) D (Defend) 1 (Point A) = "I'll defend point A" Shows in game as <Name> [VSD1] "I'll Defend Point A!" That's it. 4 keystrokes and you've told your team/squad/proximity exactly what you're intending to do. It's a simple system that works very fast and allows for commands as well as personal communications and requests. |
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2013-04-21, 02:18 PM | [Ignore Me] #33 | |||
Master Sergeant
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The voices we currently have are not only garbage and repetitive, but they're also unsyncronized! I might taunt and say "You call yourself a soldier?" but the NC that I just killed will actually hear me say "That was painful to watch." Just do it the way Planetside 1 was, jeez. In fact, do EVERYTHING in this game the way Planetside 1 was, because that's why we're even here playing this game in the first place. |
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2013-04-22, 04:31 AM | [Ignore Me] #35 | ||
Well I do hope if they expand the VM system that we can have it fully customizable.
I know the old system had a very good element to it that almost required no thought to how it worked V-voice macors:> -V quick sayings, -W warning, -A attack, -D Defend:> but with the advent of more gaming centric computer equipment I hope we can create our own key mapping shortcuts also for the VM system. I use the Cyborg V7 keyboard, which has some very handy shortcut buttons along the sides. It would be great to be able to select certain VM's to map onto them.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-04-23, 06:29 AM | [Ignore Me] #39 | ||
Sergeant Major
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I would love to see the full PS1 voice macro system brought back, it's not only the sheer range of things you could say - but also using letters rather than numbers was far more intuitive, and thus faster in the heat of battle.
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2013-04-23, 10:20 AM | [Ignore Me] #40 | ||
that would be awesome sauce, oodles of it in fact but aren't they doing a full class system revision too in the next while. My smed bucks are on that being more likely for the voice team, although they could do the recordings for both at the same time and be super fantabulous.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-04-24, 01:32 AM | [Ignore Me] #42 | ||
Sergeant Major
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I agree with this idea. So very much.
I mean, seriously. Team Fortress 2 has more voice macros than this game, and TF2 is comparatively simplistic next to THIS MONSTROSITY OF A GINORMOUS GAME. So yeah, WTB more voice macros plz. (oh gawd, what a horrible thought... what if instead of just patching new voice macros into the game, they put them for sale in the store? ) |
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2013-04-24, 01:55 AM | [Ignore Me] #43 | ||
I really do miss these and hope they come back. "Incoming MAX unit" would be a useful thing rather than staring at the Splattermax that just charged into the room in your peripherals and hitting Q.
I think making them a shop item would be cheeky as fuck but I see this as likely if it happens. SOE does make you pay if you want any horn for your Sunderer!
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Last edited by Ruffdog; 2013-04-24 at 01:56 AM. |
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