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PSU: Terran Republic Tip #57: Lost a limb? Don't worry, it'll grow back.
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2012-05-30, 09:31 PM | [Ignore Me] #31 | |||
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Support for SoE is a must, thats very true. The 60+ players point, and hard to see who is winning i don't agree with. For a start, you can see on the HUD how close the base is to being captured - and if you had a spectator mode (like LoL has just added in) i don't think it would be a problem. Planetside as a moment by moment game isn't hard to follow. The over-all map stratergy is, but thats not what the fight would be about. If you see a Reaver kill a Scythe, thats obvious. If you see one squad wiping out another, thats also obvious. Last edited by Xaine; 2012-05-30 at 09:32 PM. |
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2012-05-30, 09:32 PM | [Ignore Me] #32 | |||
Corporal
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2012-05-30, 09:36 PM | [Ignore Me] #33 | |||
Contributor PlanetSide 2
Game Designer |
1) fracture the player base into those that play PlanetSide 2 the Esport and PlanetSide 2 the MMO. That could drive populations lower or cause developer priorities to shift. 2) fracture the dev team investments into splitting time between PlanetSide 2 the MMO and PlanetSide 2 the ESport. Time spent on one is time not spent on the other. It will mean delayed features and less improvement in the game mode I really care about. 3) have design decisions for one game mode affecting the other, like changing the way rockets work because in the ESport mode they are problematic when in the MMO mode they are just fine. WoW has had this problem for years where PvE changes impact PvP and vice versa. It fractures the dev priorities, impacts development, and can ultimately negatively impact PlanetSide 2 the MMO. When developers try to over-reach the game and make it more than it should be they end up half-assing both and ruining the game. Stick to what the game is good for. It doesn't have to do everything. There are things it shouldn't do, and make the great game that it should be. Last edited by Malorn; 2012-05-30 at 09:38 PM. |
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2012-05-30, 09:39 PM | [Ignore Me] #34 | ||
Second Lieutenant
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well this is how it works, they make up the rules, not soe, they decide weapons, not soe, they decide on the number of player, not soe, they decide how many matches and what kinds of matches will be played, not soe. so in a turney you mite see 10 vs 10 nanite wepons only, no tech, death match,secure, resecure, so on so forth. if they pick it up none of you can do anything about.
its simple really, if there is a compitive aspect to the game, which we know for 100% that there will be it wil be looked at. and if its worthy then its on!!!!!! Last edited by Rumblepit; 2012-05-30 at 09:41 PM. |
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2012-05-30, 09:45 PM | [Ignore Me] #36 | |||
Corporal
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Hypothetically, if an outfit v outfit system is put in, we may see exhibition matches between two "top" outfits similar to the live raids at Blizzcon, but I just don't see how PS2 can ever work at a tournament. |
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2012-05-30, 09:47 PM | [Ignore Me] #37 | |||
Major General
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You had no idea who was gonna win in our match against PcP. We controlled their base, they had ours, they had less time on hacking our base so we sent back a splinter force and secured it, we missed an AMS outside their base though and they re spawned and took their base back, we gened them and tookout their ams they then had another ams at our base and began swarming it, we blewup their last AMS and that was the fight over...a rather un climatic end to an amazing fight that could have gone either way. all while this is going on theres small skirmishes, they're sending infils to our gen, our max is killing them, there's dogfights and shit happening. its just to hard to follow without and proper support from SOE and the game been more designed around it properly, you can sure play it and it would be competitive, but its not good to watch. |
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2012-05-30, 10:06 PM | [Ignore Me] #38 | ||
Second Lieutenant
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bahhh i give up, you people lack vision .... lol you should look into els games, play some, do a bit of research, and post something constructive. sand box features will come after launch, with that will come outfit bases and outfit wars. then you can speculate how it will work . the issue wont be weather it will or wont work.
i feel like im arguing with my ex lol. cant win |
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2012-05-30, 10:14 PM | [Ignore Me] #39 | |||
Corporal
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2012-05-30, 10:21 PM | [Ignore Me] #40 | |||
Major
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I really don't see this being a problem. I followed what you just said, and alright i've played PS1 so i know what an AMS is, but thats really the only thing that would confuse people. I never watch Starcraft streams because i don't know whats going on. That is alot harder to follow than PS2 would be. Much harder. |
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2012-05-30, 10:22 PM | [Ignore Me] #41 | |||
Major
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Go. |
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2012-05-30, 10:30 PM | [Ignore Me] #43 | |||
Major
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1). When the Esport is only available once every few weeks, how is that going to happen. People will come on and play on the Outfit War day, and then log off for a month? No. Not at all. People who play the Esport will play the game. I'm not sure how you can deny that. People who play the main game, might not play the Esport. Thats not required at all. Do not see a problem here. 2). This i agree with, but again, how much would you really need to do? A few maps for it, of already existing bases in the game world. A spawn point for each team. Its not going to need its own dedicated team for it. 3) Possibly. But i doubt it. Why would anything need to change. I don't understand. The Esport would be like a Planetside battle, but with a few less people around a base. Thats it. Bam. Why would you need to change anything? Also, WoW is a terrible example. WoW had to balance PvE and PvP. Thats why it failed. Two completely different things. In Planetside 2, it will all be pvp. People shooting at each other with the same weapons, the same tanks. Everything would be the same, but it would be on a smaller scale than the normal game. Also, the balance issues might be evened out because the teams are bigger - and each Outfit could select which Empire they play if one has a better HA weapon or something. If the jackhammer is way over powered, then both teams play NC. Same maps as the game, same base, same weapons, same vehicles, same capture mechanics. Really, don't see a problem. Last edited by Xaine; 2012-05-30 at 10:32 PM. |
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2012-05-30, 10:33 PM | [Ignore Me] #44 | |||
Corporal
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This is just a random situation that may or may not be the case, but situations like this were one of the biggest problems with arenas in WoW. Edit: This wouldn't be nearly as big a problem if the game mode is only temporarily available, like you suggested. If that was how it worked, it wouldn't really be an esport but just a random special event. Last edited by Kaw; 2012-05-30 at 10:36 PM. |
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2012-05-30, 10:48 PM | [Ignore Me] #45 | ||
Major
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Alright, i could see that.
But its not like you are locked into a role. If their AA is annihilating you, then swap to something that counters it. You can switch classes on the fly. Again, not really seeing an issue. It might play different than the normal game mode, infact i'm sure it will - but that doesn't mean there will be a problem. When you can switch roles on the fly, you can counter anything. And ok, maybe E-sport was the wrong word. Ranked Outfit play maybe? |
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