Originally Posted by opticalshadow
i see no reason what so ever a vehicle with almost no armor should take less damage, or worse not set a mine off at all. its a mine, and your vehicle still weighs quite a bit.
if anything light vehicles should be out right destroyed by a mine while tanks should be hurt less.
mines worked fine in ps, the risk of taking a light vehicle was less armor, the perk was mobility, changing that seems silly.
|
Because its about gameplay not realism. The buggies are pretty useless right now, and mines were buffed to take out tanks better. That in turn made buggies crap, as mentioned a million times you cant start into a mine field and then back off after eating a few like a tank can. You just go in, eat more than the tank does because of your speed and die because of your 3-4x less armor. Its terrible gameplay. Yes the resistant to mines thats ALREADY IN GAME actually makes it work well. But also keep in mind that in a PS sequel, the buggies will most likely move much faster compared to tanks than they do now, the speed is partially a tech limit with the current CSHD system. They only move at 78kph which is 48 mph, a magrider (heavy tank) moves at 40 mph, so this 8 mph is supposedly my "enhanced mobility" that is my tradeoff for 3-4x less armor and far less firepower?
Realism doesnt work in a game. In real life we have to deal with money. We dont get that uber armor, uber powerful vehicle or weapon beause it costs too much. So we use the inferior vehicles because they are cheaper, we just might get a few more of them to make up for their weaknesses and limit their missions. Cant do taht in a game. Everything is free, people are about the only cost you have. Number of passengers needed to function is about the only monetary cost. So in short you have to make every vehicle good in its own way with everything having its own place and advantages/disadvantages. I should want to use the buggies for some things even if the tank is free. Thats not the case atm. Look at Battlefield, if i can get an M1-A2 tank or the humvee, its not really even a choice, you always take the tank. I dont want a game like that.
The point of the thread is to come up with some good ideas to deal with the issue so we can debate and discuss them and work off each other's ideas to get some solid gameplay improvements. We want the best gameplay, if you want more realism there are plenty of terribad games out there for that.