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PSU: could this game get me my driving cetification?
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2013-03-19, 11:23 AM | [Ignore Me] #32 | |||
Staff Sergeant
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@Assist: There's always a chance. Last edited by CrimsonTemplar; 2013-03-19 at 11:24 AM. |
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2013-03-23, 07:20 PM | [Ignore Me] #35 | ||
Staff Sergeant
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Well Im getting much, much better FPS now, but Im not sure if it was because of the fixes, or the fact that I ditched the Bulldozer for an Ivy bridge. Probably the latter, since I'm doing much better in other games as well.
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2013-03-24, 01:51 PM | [Ignore Me] #38 | |||
Private
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Before the update i was getting the CPU display in the alt+f FPS overlay more, but it seems to be showing GPU more then CPU. |
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2013-03-24, 06:56 PM | [Ignore Me] #40 | ||
Private
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I found a bug which is downright fucking shameful.
Turning on Fog Shadows now lowers GPU usage on my SLI setup to ~50% (+/- 5% at any given time). Literally changing the fog shadows setting will take me from 120+fps down to 30, and its all in GPU usage. The game still registers the GPUs as being the limiting factor, and I'd hope my 4.5ghz 2600K isn't the issue just to have a setting that once worked fine. 2600k @ 4.5ghz GTX 580 3GB SLI 16GB ram Corsair SSD etc. Never had this problem before, and its pathetic that it even exists. EDIT: So I did some more testing. WHQL driver from November, current, and newest Beta=FAIL Disabling SLI and running the second card as a physx card gets me acceptable framerates, but its still a massive waste. 99% usage on GPU1 with EVERYTHING turned to maximum settings, Physx on, Fog Shadows on. 25% maximum usage on GPU2, presumably for physx. Usually this stays in the 5-10% range. 35-60FPS with everything maxed out, even with a multi-platoon Zerg. Last edited by dethred; 2013-03-24 at 08:59 PM. |
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2013-03-25, 05:28 AM | [Ignore Me] #42 | ||
Private
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2600k @ 4.6ghz
7950 CF 16gb Ram PS2 on a OCZ Agility 3 SSD. Win 7 - 64-bit Pre-GU4 FPS: Warp-gate: 150-180fps In heavy combat: 60-70fps Post-GU4 FPS: Warp-gate: 75-80fps In heavy combat: 55-65fps, after 1-2hrs of gameplay this deteriorates to ~45fps+, restarting the client returns it to 55-65fps |
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2013-03-25, 05:50 AM | [Ignore Me] #43 | ||
Private
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I wonder about all those reports of FPS dropping after 1 hour. I don't see it.
My setup: Intel core i7 950 @3Ghz 6GB RAM Win7 64 ATI Radeon HD 5850 with 1GB GDR5 Running the game from an SSD. Might be relevant: I never fly. Ever. My guess: a problem with NVidia drivers. Those days GPU drivers have become quite big and complex, they are operating systems of their own. I wouldn't be surprised if they had leaks. |
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2013-03-25, 10:20 AM | [Ignore Me] #44 | |||
Private
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I do fly almost exclusively though, so maybe there's some truth to that. And using AMD 7950s so can't be Nvidia drivers. |
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2013-03-27, 10:35 PM | [Ignore Me] #45 | |||
Private
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Honestly, games that aren't made by incompetent programmers generally see excellent benefits from SLI. The problem is that with the developer in this case, I'm afraid. |
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