Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: This quote was rejected
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-01-09, 01:34 AM | [Ignore Me] #32 | ||
Contributor Major
|
Very elegantly and aptly put. We need to cut the negativity but keep the pressure on full blast when it comes to base design, I think.
I'd also prefer to see the lethality of everything explosive lowered somewhat versus infantry, rather than seeing AA buffed. But... hey. Baby steps.
__________________
No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! Last edited by Rivenshield; 2013-01-09 at 01:39 AM. |
||
|
2013-01-09, 01:50 AM | [Ignore Me] #33 | |||
Major
|
Sure you did not misunderstood? "Increases to reload speed" means that the reload speed will be longer. |
|||
|
2013-01-09, 02:26 AM | [Ignore Me] #36 | ||
Second Lieutenant
|
Making MAXes render more reliably at long distances for players in vehicles
YAY!!!! AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS. Air vehicle weapon tweaks Oh god no!!! Oh well, 3k Lib certs down the drain... Better try this "infantry" class I keep hearing about. Everything else is magical rainbow unicorns though. |
||
|
2013-01-09, 03:22 AM | [Ignore Me] #40 | |||
Private
|
|
|||
|
2013-01-09, 03:33 AM | [Ignore Me] #41 | ||
Contributor Second Lieutenant
|
There is a lot of good stuff there but i still miss tons of things.
He should also adress: Shared platoon/squad xp Shared vec xp. Better defesebility of bases (tunnels are good but not enough) More conts Better zerg leading mechanisms (lattice?) ......... AND WHERE IS THE META GAME!!!!!!!!! |
||
|
2013-01-09, 04:40 AM | [Ignore Me] #45 | ||
First Sergeant
|
Small changes at best, wonder if SMGs look pretty much the same as all the other guns
Hopefully the dynamic XP makes leveling faster than slower as it is now. Server move token costs money?...hmmm I wonder if Woodman becomes even bigger ghost town as it is... So now the tiny XP bonus will work on continents instead of global, I bet farming will continue on indar with handful of happier ghost cappers going around the other two continents. Last edited by Vashyo; 2013-01-09 at 04:57 AM. |
||
|
|
Bookmarks |
|
|