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2012-11-27, 12:41 AM | [Ignore Me] #31 | ||
Major
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Sure VS is easy mode because they have low recoil and only kick strait up.
But TR weapons tend to kick up and to the left or to the right making it really hard to hit anything if you don't use controlled burst fire. Sure TR shoots allot of bullets but each bullet also do less damage. So what is easier? To hit with 3 bullets to do X damage or hit with 1 bullet to do X damage? So don't come here and QQ that TR is OP. |
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2012-11-27, 03:24 AM | [Ignore Me] #33 | |||
Private
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2012-11-27, 04:19 AM | [Ignore Me] #34 | |||
my advise slap on a Compensator or Forwardgrip and go about your business
though I'm still not sure which I prefer more LMGs or the MCG, going to have to kill a lot of VS & NC to figure it out
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-11-27, 05:18 AM | [Ignore Me] #35 | ||
First Sergeant
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Many(Most) players are just idiots WHO SPRAY and PRAY.
I see it in that much videos... I don´t want to say u are such a guy... no offense. Try some salvos / volleys of shots and if you start spraying pull your mouse down... Regards Gortha |
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2012-11-27, 11:15 AM | [Ignore Me] #38 | ||
As a former competitive CS player, I can say that the insane, random recoil of NC weapons is unacceptable in a game considering an ESports future. Nobody joins NC for a competitive edge but, rather, it is an easy to understand faction. People can relate to "more armor" or, "more punch", while few understand the necessity of ROF, recoil, reload speeds, speed in general and/or bullet drop until they take games like this seriously.
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Last edited by Tooterfish; 2012-11-27 at 11:17 AM. |
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2012-11-28, 06:44 AM | [Ignore Me] #40 | |||
Master Sergeant
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VS carbines kick up and to the right, but to a lesser extent NC carbines kick straight up, with small random spread left and right, but with greater vertical deflection than either of the other two. Based on shooting several clips from each of the basic starter carbines from the same position at the same reference point (a vertical 'line' on the wall) in the warpgate. Obv different people will find it easier or harder to compensate for each different recoil pattern. I don't personally think any one is significantly advantaged over any other. The devs could make small tweaks to the numbers till the cows come home and you'll never get everyone to agree on what is 'perfectly' balanced (other than all being identical, which I find dull). |
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2012-11-28, 03:10 PM | [Ignore Me] #42 | |||
Major
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It may be that I have put all of my certs into support roles and none into any guns yet. I just don't see a point using certs to buff a gun that you're going to replace as soon as you're able to. Stock NC guns may be "alright" in an all round case, but they aren't meant for non-CQC fights. Just look at the MAX. That shotgun can't hit shit from 10m out. |
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2012-11-29, 03:27 AM | [Ignore Me] #44 | |||
Private
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I put a 3.4x on the base light assault gun, it was completely unusable. Even if the first shot hits the subsequent shots fall so far off target and even so far off the aimpoint it can't be used past 75m. This is firing very short bursts (2-4 rounds) and fast single shots. It's ridiculous. Single shots should AT LEAST hit the target, and hurt harder than the ridiculously accurate VS guns, it ends up being bad because so many shots miss your long range DPS is shit, and the ROF is so low your short-range DPS is shit. Even with short bursts the accuracy is just not there to lay down as quick a kill as TR/VS can (especially VS, even with the damage falloff as their COF seems to be a little closer and recoil lower). EDIT: For giggles I looked through some personal stats to find if this does really affect me, it certainly *feels that way* but I don't know for sure, well, now I do. My KDR as NC is ~2.8:1 at the moment, probably 1/4-1/3 of those kills being from vehicles. On VS it's about 3.35:1 with slightly over 1/4 of that coming from vehicles. The vehicles seem mostly fine (though I think increasing tank shell speed would do something to balance long range combat vs Mags), but looking at accuracy my averages are typically 3-4% higher using VS. That's a noticeable difference in battle and translates to a real effectiveness difference. The VS damage falloff is barely noticeable compared to the NC accuracy falloff. Less damage is preferable to NO damage. Last edited by Arkanor; 2012-11-29 at 04:12 AM. |
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2012-11-29, 04:24 AM | [Ignore Me] #45 | ||
Private
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https://docs.google.com/spreadsheet/...SUVxLWc&gid=12
Can you stop with the ludicrous claims that NC have superior damage? They have a very slight damage boost on some weapons, but those weapons fire vastly slower. As in they have a slower TTK. This chart is current to the latest build, btw, and shows that things are just as borked as the first datamining did. |
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discussion, nerfed, new conglomerate |
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