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Old 2011-03-03, 09:20 AM   [Ignore Me] #31
Grimster
First Lieutenant
 
Re: My mythical Planetside Upgrade Project


Originally Posted by DviddLeff View Post
Reviewed and tweaked the Certification Overhaul, removing a lot of repeated information from the various related overhauls and changing some of the values of the different certifications.

Made a checkpoint for the Terrain Overhaul. These would be situated on roads as they pass through choke points, such as between valleys or at the end of bridges.

I must say man that I really like your ideas for the Terrain Overhaul. There is a lot of your other stuff that I don't agree with(but hey can't agree on everything right? ). But your ideas for towers and bases are simply awesome. I really hope they take a look at your ideas for towers, checkpoints and the different bases with improved walls and bunkers.
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Old 2011-03-03, 09:59 AM   [Ignore Me] #32
Traak
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Re: My mythical Planetside Upgrade Project


I'ts "MYTHIC" not "mythical" by the way. Mythic means, in the sense you wanted to express it, "having qualities suitable to myths". "Mythical" mainly means "fictitious"

These fortifications would function well with one of my favorite PS:N things to change. NO cOwardly Strikes.
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Old 2011-03-03, 10:56 AM   [Ignore Me] #33
DviddLeff
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Re: My mythical Planetside Upgrade Project


The upgrade project is fictitious as its not going to even happen

Lost, good points about giving defenders the time needed to get ANTs sorted out.
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Old 2011-03-03, 11:22 AM   [Ignore Me] #34
Traak
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Re: My mythical Planetside Upgrade Project


Well, shoot, why not make ANT's gigantic multi-gunner tanks? Then see if we ever lack NTU's. Making the ANT the bleating sheep of the wolf-filled world of Planetside really discouraged their usage.
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Old 2011-07-12, 05:00 PM   [Ignore Me] #35
DviddLeff
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Re: My mythical Planetside Upgrade Project


Well what the hell do I do with this outdated monstrosity now?
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Old 2011-07-12, 05:04 PM   [Ignore Me] #36
basti
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Re: My mythical Planetside Upgrade Project


Prepare it for Planetside 2?
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Old 2011-07-12, 06:54 PM   [Ignore Me] #37
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Re: My mythical Planetside Upgrade Project




Indeed! Update it for PS2 for sure.
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Old 2011-07-12, 09:02 PM   [Ignore Me] #38
krnasaur
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Re: My mythical Planetside Upgrade Project


I appreciate all the work you put into the upgrade project, it was a very nice read, im glad they took some of your ideas it seems, jumppacks and the new smaller weapon class
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Old 2011-07-13, 12:28 AM   [Ignore Me] #39
CutterJohn
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Re: My mythical Planetside Upgrade Project


Originally Posted by DviddLeff View Post
Well what the hell do I do with this outdated monstrosity now?
Check to see how much they copied, then send them a bill for consulting work.

I did that once.. Had a threadnaught of a post on the EVE forums with a ton of ideas. Checked it a couple years later when I was getting back into the game, and turns out I hit dead on with 80% of them. I appealed to the CSRs for a free month of play for giving them all the ideas they used. Sadly, they never got back to me.
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Old 2011-07-13, 11:24 AM   [Ignore Me] #40
DviddLeff
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Re: My mythical Planetside Upgrade Project


Lol, Planetside 2 Upgrade Project... going to have to get a better idea of what the game is like first

Although they have mentioned that the sandbox element is unlikely to be in at launch in a major way, and by that I imaging constructing or calling in fortifications out in the world...
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Old 2012-06-13, 12:02 PM   [Ignore Me] #41
DviddLeff
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Re: My mythical Planetside Upgrade Project


Any chance this could be moved over to the advertisement section?
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Old 2013-06-04, 02:24 PM   [Ignore Me] #42
DviddLeff
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Re: My mythical Planetside Upgrade Project


Well, well, well, thought I already had a thread on this.

I have been busy:

https://sites.google.com/site/planetsideupgradeproject/
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Old 2013-06-05, 07:08 PM   [Ignore Me] #43
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Re: My mythical Planetside Upgrade Project


Nice!
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Old 2013-06-05, 07:26 PM   [Ignore Me] #44
Taramafor
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Re: My mythical Planetside Upgrade Project


Originally Posted by DviddLeff View Post
which would add extra lode to the network
I'm worried about the amount of internet usage this might take up. 100-150 is the norm it seems (in an hour), which means up to 900 megabytes in 6 hours (depends on the amount of action it seems. Consent zergers might even go higher) I got roughly 1.4 a day and can easily game for longer then that. And of course, I only get 40 gig a month and have other net stuff to do.

And of course, there's the amount of usage the patches themselves will use up being added to the comp. But the main concern is the constant internet usage after they're applied.

And I once heard of someone that used 1.4 gig in 4 hours because of something about the data going back and forth (sounds like a networky thing).

You figure out the rest.

All I'll say is lots of good idea, but just make sure the game doesn't end up eating more then a gig in 6 hours. 'Cus that's my standed play time and if too much is being eaten up, I'll be too scared to play (which would be a shame as I really like this game).

As for making graphics better... ARE YOU CRAZY!? Most people already struggle and have low framerate. Sure, it's an optional download, but sheesh! Most people comps aren't going to be THAT good for at least a few years. So something to plan eventually but it would be far better to focus on the gameplay first and then focus on making the game look better after all's said and done. I'd rather have better gameplay then better graphics being worked on and I think most would agree (Not that the gameplay is bad in way of course. Just needs a bit of polish. Like incentive to strike behind enemy lines without being overpowered doing it. coughghostcappingcough).

Last edited by Taramafor; 2013-06-05 at 07:44 PM.
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Old 2013-06-06, 01:41 AM   [Ignore Me] #45
DviddLeff
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Re: My mythical Planetside Upgrade Project


Lol, check the date of the post you are reading - That part was for the original game!
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