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PSU: Half the Hamma, all the taste.
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2012-11-18, 04:15 PM | [Ignore Me] #35 | |||
First Sergeant
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Yes it is a bit more work to do but i feel it them not upgrading to DX11 will in the long run only hurt them when other games which may copy PS2 and can run better. |
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2012-11-18, 04:41 PM | [Ignore Me] #36 | |||
Contributor Major
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I also noticed smoother frame rates when I took out 2GB of my slower RAM and only used my 4GB of DDR2 800, while I also over clocked the CPU from 2.33GHz to 2.8GHz. I had two random 1GB 667MHz modules and a matched pair of 2GB 800MHz modules. Apparently one of the 1GBs was causing a blue screen from not liking the over clock from 667MHz to 800MHz. For those talking about the game being single threaded, you're only partly correct. The DX9 rendering path is indeed single threaded, but other aspects of the game are obviously able to make use of more cores. I've seen PS2 use all four of my cores like so: 100/90/50/50 +/-15% depending on the load/time. That's not too bad for a game, but it would a whole lot better with DX11 multi threaded optimizations... From what I have read about the technology, the differed lighting used in PS2 is heavily effected by memory latency. My ancient computer, with it's Front Side Bus and DDR2 RAM suffers significantly when there are a lot of shots being fired, even on low lighting settings. Just the way it's going to be with this lighting system. With that in mind, a new AMD A10-5800K APU with DDR3 2133 RAM would likely cream my system in PS2, given that it's equal or better than my Core2 Quad in everything by CPU based video encoding/trancoding. The best part? The A8-5600K and A10-5800K APUs are new "budget" processors on a modern platform that is very affordable. It's not going to stupid awesome playing PS2 on my old hardware or on the very affordable AMD quads, but it's going to be playable in all but the most extreme cases. All that said: I still end up flying into the ground a lot due to massive frame rate stops, where I am facing in completely a different direction from one frame to the next... I wish it were related to the game loading new assets off the hard drive, but that does not appear to be the case. All is well, until I get close to a battle and then the frame rate drops and stops randomly, even if I land and sit there a while or fly around the same spot in a circle. Indar is WAY worse for this than Amerish come to think of it... Anyhow, if someone has anything better than... Core2 Duo 2.6GHz 4GB DDR2 800MHz RAM GTS 8800GT 512MB They should be able to enjoy the game in all but huge battles. I think that's a fair trade off. |
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2012-11-18, 05:22 PM | [Ignore Me] #37 | |||
Private
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Also, allowing DX11 support doesn't mean you can't use DX9. When WoW introduced real DX11 support the FPS gains were fairly substantial. |
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2012-11-18, 06:57 PM | [Ignore Me] #39 | |||
Private
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I run this game on everything at max, with a CRT monitor on 1280x1024, all graphics settings on full with occlusion and motion blur. I have a Core2 Quad Q9300, 4GB Ram, Windows7 64bit, and a GeForce GTS 450 512mb. I run with everything on full at 40-50FPS depending on area, in large battles it dips to 35~. Shouldn't i barely be able to play with those specs with all settings on full? I don't feel the FPS lag one bit. |
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2012-11-18, 07:02 PM | [Ignore Me] #40 | |||
Master Sergeant
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Must be AMD drivers problems =/ |
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2012-11-18, 07:22 PM | [Ignore Me] #43 | ||
Major
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I dont keep track of AMD equipment. I use a GTX 460 for my GPU and 2500k for the CPU. Maybe you will be able to compare the two. I get 100 FPS in gate, 60ish in battle and 30ish in heavy battle on high on a 32HDTV with another 17 wide screen monitor running as well.
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2012-11-18, 07:28 PM | [Ignore Me] #44 | |||
Master Sergeant
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Using the strongest 460. My 6870 should be able to do what your does much better, and still, I only reach constant 60~70 at the warpgate. At heavy battles I reach 30 fps. Must be the nVidia Slavery =/ |
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2012-11-18, 08:44 PM | [Ignore Me] #45 | ||
Private
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my i5 2500k @4.3 and 7970 jumps between 45-70sh in the largest of battles, and hangs around 80-100 when just out bullshitting around.
I'm sure they'll optimize more and more (especially when it comes to AMD cpu's), but as of now, if you didn't run very well towards the end of beta... You might just need to upgrade your gameboy |
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