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Old 2012-04-23, 12:04 PM   [Ignore Me] #31
Sirisian
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Re: Planetside 2 Punisher Concept


Originally Posted by CutterJohn View Post
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.

The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility.
I mentioned the odd grip on IRC to him with an image of the Famas grip when he was showing work in progress images. Maybe he'll make one with a redesigned grip and different barrels.

There is such a thing as electronically fired primers that have existed for years like in the metalstorm weapons. Though the shuttle (or whatever the slider on the side is called) wouldn't exist. Personally I like the magazine placement. The location on most bullpups bothers me. Might try different magazine styles like an insertable box magazine.

Last edited by Sirisian; 2012-04-23 at 12:06 PM.
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Old 2012-04-23, 12:51 PM   [Ignore Me] #32
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Re: Planetside 2 Punisher Concept


Originally Posted by CutterJohn View Post
Not so much a fan. The grip is weird, the carrying handle/scope thing is too thick, and the barrel is too thin as well.

The biggest issue, sadly, is its simply an impossible design for a cartridge based firearm. Magazine and the ejection port are too far back, there would be zero room for the bolt to cycle to pull in a new cylinder. I'm big on plausibility.

Here's where the mag is on a bullpup design:


That area behind the magazine is absolutely 100% non negotiable.
Personally im liking the original picture quite alot . But i think that is the Space Marine in me talking (Hooah for bolt guns!). Also the magazine can be placed so far back as in the concept, dont believe me? Feast your eyes on this.

Korobov TKB-022


Then again, im not really warming up to the concept :/. I guess it's because in my eyes it looks like an anemic FN F2000.

F2000



How can you say no to something that awesome and ridiculously big?

Last edited by Pozidriv; 2012-04-23 at 12:53 PM.
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Old 2012-04-23, 12:57 PM   [Ignore Me] #33
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Re: Planetside 2 Punisher Concept


Originally Posted by Lokster View Post
Also ... the ejection port is on the left side -- where the shooter's face would be (90% of the time). Still with some tweaks, this is a great concept.
You are correct! This is basically a single perspective concept. When both sides are very similar, I simply put everything on one side in the concept just so all the aspects can be seen. The ejection port would be on the right side in the final design.

As far as the barrel and grip are concerned I'm happy with how they look. The barrel is small on purpose and reflects the design of the original weapon. The grip is basically a P90 grip made into a pistol style to fit the original Planetside Punisher. I understand that most of it doesn't seem mechanically sound, but when I think of it the original Punisher didn't either lol. I just tried to bring the weapon to a modern look while keeping the design as much as possible.

Originally Posted by Pozidriv View Post
Then again, im not really warming up to the concept :/. I guess it's because in my eyes it looks like an anemic FN F2000.
That's because I based it on the FN F2000 to ground it somewhat in modern design. Good eye!
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Old 2012-04-23, 01:25 PM   [Ignore Me] #34
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Re: Planetside 2 Punisher Concept


Lets turn the punisher into a gun befitting the name PUNISHER. Something along the lines of this .

6P62


Cartridge 12.7 x 108 mm
Rate of fire 400-500 rounds/min
Weapon length 1200 mm
Weight about 18 kg
Maximum range 1000 meters
Armor penetration up to 20 mm of steel (at 100 meters)
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Old 2012-04-23, 03:25 PM   [Ignore Me] #35
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Re: Planetside 2 Punisher Concept


Originally Posted by Pozidriv View Post
Lets turn the punisher into a gun befitting the name PUNISHER. Something along the lines of this .

Cartridge 12.7 x 108 mm
Rate of fire 400-500 rounds/min
Weapon length 1200 mm
Weight about 18 kg
Maximum range 1000 meters
Armor penetration up to 20 mm of steel (at 100 meters)[/CENTER]
That is insanity! Looks like a struggle just to hold the thing, let alone fire it lol.
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Old 2012-04-23, 03:28 PM   [Ignore Me] #36
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Re: Planetside 2 Punisher Concept


Those all look nice, but do you have a model for those that are not lefty's?
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Old 2012-04-23, 03:47 PM   [Ignore Me] #37
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Re: Planetside 2 Punisher Concept


Originally Posted by EVILPIG View Post
Those all look nice, but do you have a model for those that are not lefty's?
It's not a left weapon, this is basically a single perspective concept as was stated a few posts up. When both sides are very similar, I simply put everything on one side in the concept just so all the aspects can be seen. The ejection port would be on the right side in the final design.
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Old 2012-04-23, 04:02 PM   [Ignore Me] #38
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Re: Planetside 2 Punisher Concept


send your artwork to t-ray with the permission to use it as a base for a c-store visual alternative model. i would buy it!

by the way, ps1-style weapon models in general are a good idea for the shop! a lot of veterans are known for their retro love
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Last edited by Shogun; 2012-04-23 at 04:04 PM.
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Old 2012-04-23, 04:08 PM   [Ignore Me] #39
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Re: Planetside 2 Punisher Concept


Love it. It's stunning. You're extremely talented. I love the woodland-camo pattern especially.

~Zachariah
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Old 2012-04-23, 04:15 PM   [Ignore Me] #40
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Re: Planetside 2 Punisher Concept


maybe the devs should release some of the weapon ground-part assets and do some contests!

the fans can design some weapons that match the ps2 style, and a poll could decide which weapon will be built and put into the cash store.
maybe even grant the winner a share of the profit it generates, or giving him the full revenue in game-cash so if it sells good, the winner actually wins a get-what-you-want-for-free price for his planetside 2 account.
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Old 2012-04-23, 04:20 PM   [Ignore Me] #41
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Re: Planetside 2 Punisher Concept


Originally Posted by Lokster View Post
Also ... the ejection port is on the left side -- where the shooter's face would be (90% of the time). Still with some tweaks, this is a great concept.
That's why I asked for a righthanded model.
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Old 2012-04-23, 04:35 PM   [Ignore Me] #42
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Re: Planetside 2 Punisher Concept


Looks like a F2000/Famas hybrid. The only thing that I'd change is the barrel, which is too small and too far back. Other than that, nice job.
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Old 2012-04-23, 08:11 PM   [Ignore Me] #43
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Re: Planetside 2 Punisher Concept




First steps. I'm going to finish the mesh and send it along tomorrow.
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Old 2012-04-23, 08:20 PM   [Ignore Me] #44
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Re: Planetside 2 Punisher Concept


Originally Posted by Whalenator View Post
First steps. I'm going to finish the mesh and send it along tomorrow.
It looks like you're poly modeling a bit. I would try using basic shapes for the obvious parts and fill in the rest with polys, but thats just me. Looking forward to seeing it finished.
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Old 2012-04-23, 10:38 PM   [Ignore Me] #45
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Re: Planetside 2 Punisher Concept


Originally Posted by Saieno View Post
It looks like you're poly modeling a bit. I would try using basic shapes for the obvious parts and fill in the rest with polys, but thats just me. Looking forward to seeing it finished.
I'm not making it for show, I'm making a wiremesh that can actually be used in a game.
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