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Old 2004-05-13, 06:04 PM   [Ignore Me] #31
jedi
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Originally Posted by Incompetent
I know that, it doesn't change the fact that it's fucking moronic that i get deconned when I drive my tank UNDER the air vehicle pads at tech plants or try to use some of the air-pads at a biolab.
That and they have yet to fix the problem with gunning a skyguard. If you turn the turret to look behind you, you see your helmet or parts of your helmet and it gets in the way if you're trying to take out a reaver/mosquito that's about to kill your skyguard.
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Old 2004-05-13, 08:14 PM   [Ignore Me] #32
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Originally Posted by Tssha
I would hope that they would allow you to put something on your vehicle to show that. Maybe a hood ornament or something.
While I wouldn't hold my breath, what would be spectacular is if you get a generic 'vanguard' decal for every 200 enemy vehicles your vehicle lays low, to a maximum of like 10.
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Old 2004-05-13, 08:18 PM   [Ignore Me] #33
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Originally Posted by jedi
That and they have yet to fix the problem with gunning a skyguard. If you turn the turret to look behind you, you see your helmet or parts of your helmet and it gets in the way if you're trying to take out a reaver/mosquito that's about to kill your skyguard.
This really isn't that big of a problem. I've driven and gunned for a SkyGuard, and I didn't find it to be a problem. I loved the SkyGuard, but I un-certed in it because I couldn't solo in it. (I'm a big solo-er)
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Old 2004-05-13, 09:12 PM   [Ignore Me] #34
Lartnev
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Originally Posted by jedi
That and they have yet to fix the problem with gunning a skyguard. If you turn the turret to look behind you, you see your helmet or parts of your helmet and it gets in the way if you're trying to take out a reaver/mosquito that's about to kill your skyguard.
Happens in the Harrasser too... floating TR goggles

T_Ray said he'd fixed the skyguard problem and the Groundpounder flash, but it's not in the official patch notes
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