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2012-01-09, 03:48 AM | [Ignore Me] #34 | ||
Never had a problem with the GG to be honest, as soon as it's seen on the battlefield its an AA magnet, and its easy to engage from the air in a Wasp sitting at reasonable missle range you can stand off pumping missles at it out of cannon range
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-01-09, 05:34 AM | [Ignore Me] #36 | |||
Lieutenant General
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Basically everyone in the SOI has to switch to AA, just because of three to five people in a single unit (sixth is irrelevant as he can't aim anywhere properly). That makes it incredibly easy for the rest of said empire to push. Once you are camped inside, you cannot break out anymore because it'll hover over to the side that was weakly defended by the campers, obliterate you all and your AA MAXes before they get a shot off at it - especially since you'll be busy fighting the ground forces first and foremost. |
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2012-01-09, 05:37 AM | [Ignore Me] #37 | |||
Lieutenant General
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OP BFRs were fun for some people too... |
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2012-01-09, 07:18 AM | [Ignore Me] #39 | |||
Major
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Why doesn't your Squad/Outfit simply recall load up the HART with AA maxes and then spank that GG's ass from behind? |
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2012-01-09, 08:01 PM | [Ignore Me] #42 | |||
Lieutenant General
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So where am I going to get AA MAXes? 2. Besides, our role as an outfit was fielding enough ground vehicles to preoccupy enemies, hit and run from the side. A group of AA MAXes is not going to flank a bridgehead full of Magriders, our primary food. So let's all stop the Gunship (right, as if we'd take him out) by dropping in the middle of their terrain, become instant Reaver and Magrider food, in the meantime letting the Magriders roam to clear our bridgehead. Ehr no. Thanks. 3. A group of AA MAXes does not fight its way to the lobby of a camped base, let alone is able to get out and get a lock onto an aircraft (Sparrow, yeah right, AA... Falcon would be better!). Before you can get enough shots off everyone is dead to the GG spamming the doors with mortar fire, supported by a few dozen troops, a couple airchavs and possibly tanks. 4. So you say recall and drop in somewhere else, that leaves the defenders 5-12 men short for a while, since we'll probably be on a HART timer for 3 minutes next to needing to recert, group, plan attack. And then die to the first AV capable units that spot us HART into the vicinity of a base fight. 5. That GG will be back in 3-4 minutes because it'll never be on a timer of consequence and its crew will be bound to the Dropship Center. No really, fun. Not to mention the situation when the Dropship Center is also the capital of the continent and next to the only chokepoint of the continent which you have to cross. Ceryshen bridge? No really, that's going to work out great. Sorry for being so cynical, but the GG drained the last bit of fun I had in vehicular combat after BFRs and Reavers buffs. |
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2012-01-09, 08:51 PM | [Ignore Me] #43 | ||
Sergeant
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I'd prefer that the Galaxy would have a skill tree for itself, with stuff branching off for armor transport, ground attack, and regular troop transport. I can see the Galaxy taking the role of the Lodestar seeing as no one even mentions the damn thing as well as the fact that not many people used the Lodestar often. It could be similar those Republic Gunships from Star Wars, the variant that carries the AT-TEs
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2012-01-10, 01:55 PM | [Ignore Me] #44 | ||
Private
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Little known fact, but the actual gunships had armor. It was heavy and probably wouldn't help other than psychologically, but it was there (until weight reduction programs). So that got me thinking, why not have the gun side armored or power shielded and have the other side a little weaker. That puts balance in the game. A GG wouldn't be able to stay on station long without support, or if it couldn't keep the enemy corralled. But if you had reavers covering your three o'clock, you could hang.
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