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PSU: Got Lashed?
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2011-07-10, 09:45 PM | [Ignore Me] #31 | |||
First Lieutenant
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Also Planetside had almost 100,000 Subscribers in total in its prime - this only dropped due to BFR's and Aftershock |
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2011-07-10, 09:48 PM | [Ignore Me] #33 | |||
Captain
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kill streak came from cod. the overpowered nuke everyone on map mentality comes to mind just by the word killstreak. either make it satisfying or dont include it at all. |
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2011-07-10, 09:50 PM | [Ignore Me] #34 | |||
Lieutenant General
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We're not all twelve year olds. |
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2011-07-10, 09:50 PM | [Ignore Me] #35 | |||
First Lieutenant
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2011-07-10, 09:52 PM | [Ignore Me] #36 | ||
Captain
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kill streak came from call of duty. the word kill streak elicits images of the 25 nuke and rediculous gunship rampages. if planetside uses that word its going to attract those kind of people. and those people are gonna be disappointed and it will lead to massive population loss.
give something tangible and solid or dont include killstreak at all. Last edited by moosepoop; 2011-07-10 at 09:54 PM. |
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2011-07-10, 09:54 PM | [Ignore Me] #37 | |||
First Lieutenant
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2011-07-10, 09:55 PM | [Ignore Me] #38 | ||
Private
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I'd like to see Killstreaks in a form of the "Bounty" that Infantry Online (another SOE game. To be considered by myself an MMOFPS, even though it has an Isometric view.) whereas the better you do, the higher your 'bounty', the higher your bounty, the more xp you get from your kills. If you got killed, the person that killed you got your bounty, it is a simple enough system. If you didn't kill someone in a certain amount of time, your bounty expired.
Now since this is an FPS, I don't think it could just be ported from Infantry Online, instead I think it should be looked at as something that goes on in the backround. Maybe a number on your information window when you bring it up to see how you are doing. As you get more and more kills without deaths, you start getting more XP then you would normally. Obviously it could be Meta-gamed, obviously it could be abused, but the XP gain increase shouldn't be an immense thing, like, 2% more exp, or 5% more exp per kill/assist/whatever. It would at least reward you for not being an idiot and charging in to get 1 kill for 1 life. It shouldn't reward people that sit around doing nothing though. As in Infantry you'd loose your bounty for going AFK, so it should at least be an active thing to reward decent/lucky active players. It should not be something to depend on to level. Last edited by Coyote; 2011-07-10 at 09:57 PM. |
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2011-07-10, 09:56 PM | [Ignore Me] #40 | ||
Captain
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including the term "killstreak" in the game IS going to attract those kind of players, whether you like it or not. so either give a cool and fun killstreak or dont include it. dont be half assed and limp and try to atttract cod fans, then disappoint them.
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2011-07-10, 09:58 PM | [Ignore Me] #41 | |||
BC2 has reward for kill streaks as does TF2 for some cases, Unreal has had it, without rewards (though, really, M-m-m-MULTI-KILL is it's own reward), forever. Wolfenstien Enemy territory servers occasionally had both crazy and mundane kill streak rewards. Also counter strike and day of defeat, to name only game's I've played where it's been acknowledged somehow and I remember it.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-07-10, 10:00 PM | [Ignore Me] #43 | |||
Major General
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2011-07-10, 10:00 PM | [Ignore Me] #44 | |||
Captain
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Last edited by moosepoop; 2011-07-10 at 10:02 PM. |
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