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Old 2012-03-20, 01:45 PM   [Ignore Me] #31
NivexQ
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Re: Where did Facility Walls go?


Originally Posted by Knocky View Post
If that was an obvious thing then why the fuck is everyone arguing about whether the base walls are still there. The whole thing was set up for the gdc, so the walls are gone.

/thread
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Old 2012-03-20, 02:21 PM   [Ignore Me] #32
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Re: Where did Facility Walls go?


I tweeted higby about it and he said

@mhigby Hey, in the demo the amp station didn't seem to have walls in game or on the map; what's the deal with that?
@BagOfChips we're still tweaking the design of some of the facilities. You'd barely recognize the amp station we have today.
@mhigby Figured. Hope we see some walled bases! Walls are cool. thanks for the quick respon
@BagOfChips variety is cool, too!
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Old 2012-03-20, 02:28 PM   [Ignore Me] #33
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Re: Where did Facility Walls go?


Thanks for the update/info Bags.
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Click here to go to the next VIP post in this thread.   Old 2012-03-20, 03:15 PM   [Ignore Me] #34
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Re: Where did Facility Walls go?


I'm still hoping for upgradeable facilities. Put that on the 5-year plan at the least!
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Old 2012-03-20, 04:17 PM   [Ignore Me] #35
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Re: Where did Facility Walls go?


Originally Posted by NivexQ View Post
If that was an obvious thing then why the fuck is everyone arguing about whether the base walls are still there. The whole thing was set up for the gdc, so the walls are gone.

/thread
There's a difference between manually spawning vehicles with dev tools/naming characters with GDC prefixes and redesigning art/map assets.
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Old 2012-03-20, 04:47 PM   [Ignore Me] #36
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Re: Where did Facility Walls go?


Originally Posted by Malorn View Post
I'm still hoping for upgradeable facilities. Put that on the 5-year plan at the least!
I faintly recall Higby saying something about the bases being more involved meaning Engineers will have to build turrets for defense and there aren't AI turrets already in place at every base.

Also during the demo Higby says that the shields were turned off across the entire base in order to speed the game play up.
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Old 2012-03-20, 04:51 PM   [Ignore Me] #37
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Re: Where did Facility Walls go?


Hold on. If walls could be upgraded/build, it would mean they would be destroyable too! I want that, but doubt it will be there. So some bases will have wall, some not.
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Old 2012-03-20, 05:28 PM   [Ignore Me] #38
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Re: Where did Facility Walls go?


Really?..... This thread is happening?

It's a massive shame to me that folks are regarding this as anything but cool. These bases are no longer 4 walls 2 gates. You all twist and moan about how dull PS1 bases where, then drag this little number up.

The bases are clearly 1000000 times more detailed than the original. And as stated in the "many videos on the net" they have been hand crafted and designed with most modern FPS map design techniques, creating nothing but a beautiful place to fight.

Anyway you seen this video?....

heehehehehhehe!

http://www.youtube.com/watch?v=ohxc5flxhP0
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Old 2012-03-20, 05:35 PM   [Ignore Me] #39
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Re: Where did Facility Walls go?


Originally Posted by SuperMorto View Post
Really?..... This thread is happening?

It's a massive shame to me that folks are regarding this as anything but cool. These bases are no longer 4 walls 2 gates. You all twist and moan about how dull PS1 bases where, then drag this little number up.

The bases are clearly 1000000 times more detailed than the original. And as stated in the "many videos on the net" they have been hand crafted and designed with most modern FPS map design techniques, creating nothing but a beautiful place to fight.

Anyway you seen this video?....

heehehehehhehe!

http://www.youtube.com/watch?v=ohxc5flxhP0
Everyone's seen it, how is it relevant to this discussion? Or are you just spamming your youtube channel for extra views?

Please don't make a habit of that.
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Click here to go to the next VIP post in this thread.   Old 2012-03-20, 05:39 PM   [Ignore Me] #40
Malorn
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Re: Where did Facility Walls go?


Originally Posted by SuperMorto View Post
Really?..... This thread is happening?

It's a massive shame to me that folks are regarding this as anything but cool. These bases are no longer 4 walls 2 gates. You all twist and moan about how dull PS1 bases where, then drag this little number up.
Yeah, this thread is happening. If you want to know more details you could try reading the OP instead of just the title.
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Old 2012-03-21, 02:17 AM   [Ignore Me] #41
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Re: Where did Facility Walls go?


I heard a rumor from someone who plays Dust 514 with a person who reads the Dust514-Universe forum, the little known sworn enemy of the Planetside-Universe forum.

They said that Higby was bribed with large amounts donuts & coffee to remove the base walls just for the GDC demo with the sole purpose of baiting someone on the Planetside-Universe forums to create a conspiracy thread about the previously mentioned missing base walls.

Rumor also has it that they are laughing at us for even creating such a speculative thread given the relatively unfinished nature of Planetside 2.

Last edited by Eyeklops; 2012-03-21 at 02:20 AM.
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Old 2012-03-21, 02:54 AM   [Ignore Me] #42
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Re: Where did Facility Walls go?


Originally Posted by Eyeklops View Post
I heard a rumor from someone who plays Dust 514 with a person who reads the Dust514-Universe forum, the little known sworn enemy of the Planetside-Universe forum.

They said that Higby was bribed with large amounts donuts & coffee to remove the base walls just for the GDC demo with the sole purpose of baiting someone on the Planetside-Universe forums to create a conspiracy thread about the previously mentioned missing base walls.

Rumor also has it that they are laughing at us for even creating such a speculative thread given the relatively unfinished nature of Planetside 2.
Hilarious. Well done sir.
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Old 2012-03-21, 07:49 PM   [Ignore Me] #43
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Re: Where did Facility Walls go?


Originally Posted by Skitrel View Post
Everyone's seen it, how is it relevant to this discussion? Or are you just spamming your youtube channel for extra views?

Please don't make a habit of that.
Oh watch out folks we have a Redditer over here:



Ok lets get something strait here, I will make a habit of whatever I like, when I like and however I like. Until Hamma smites me within an inch of my life I will do as I have done since my first post. Okay?....

The pictures are from the video, it seems the OP pictures where taken a little premature or at a perfect point to not catch the walls, or he did not watch the video correctly.

It seems we have walls as further up the hill we can clearly see them, but we are missing a bridge: (that's why I asked if he had watched my video)........................... and to spam you all with the link.



Bridge can be seen in the mini map.



Originally Posted by Malorn View Post
Yeah, this thread is happening. If you want to know more details you could try reading the OP instead of just the title.
I didnt say "is this OP happening?" I said is this thread happening, it was not directed to you but more the general feeling of the replys in it like:


Originally Posted by Shade Millith View Post
I did notice the lack of walls, and it is a little worrisome.

I'm also worried about the base layout themselves. I liked how bases used to have winding tunnels underground, and I haven't seen anything like that yet.
And

Originally Posted by Skitrel View Post
Interesting thing I just noticed in that video. Watch the tank barrel at 2:10, he is pointing almost 90degrees sideways when he hops out of his tank, the barrel is then facing directly forwards despite having been facing sideways before.

I presume that'll be fixed. Consider this my first bug report SOE.
Now I just didn't like the direction they where going. Sorry to give my opinion, but I personally have no problems with the minor bugs in this "alpha footage" and to keep mentioning what to me is a part of the game still in design or has a small bug is just going to annoy the shit out of the devs. they are not fucking stupid and have so much work to do with this game without folks here keep ramming bugs and errors in there face.

Please try and be constructive and use your brain. Just like I did when I made my signature!
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This is the last VIP post in this thread.   Old 2012-03-21, 08:03 PM   [Ignore Me] #44
Malorn
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Re: Where did Facility Walls go?


Simmer down there Morto, no need to be all uptight.

Good observation on the minimap showing the walls that are missing (possible bug to any PS devs lurking on this thread).

To provide my feedback it seems odd to have a base with some portions walled and others not. It looks like a base still under construction.

It would be cool however if those missing pieces of the walls were upgradable in some way, along with turrets and other defenses. If that's the bare minimum base we see I think that could work out. Could open the door to a quasi-destructible environment. Being able to bust down some of the walls could make for interesting gameplay and be a nudge in the destructible environment direction.
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Old 2012-03-21, 09:39 PM   [Ignore Me] #45
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Re: Where did Facility Walls go?


I really hope they don't go with a Starship Troopers route with anything in this game.

12ft walls for defense against bugs that fly. Zero armor against 10ft tall bugs, Zero mechanization or air support against giant bugs. Zerg of unarmored infantry fighting 10 feet from giant bugs that can cut a guy in half with one swipe.

Walls are a must for defense of a base. Period. They have been doing it for centuries. When no walls were available, armies would build them before they went to sleep for the night.

To think that walls are ok to leave out seems like the wrong path to take to the awesomeness that PS2 should be.

Luckily we already have confirmation that they are indeed in the game, just left out for during testing/rework.

Hopefully they are not wide open when they are done.
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