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View Poll Results: Shotguns for cloakers? | |||
HELL YEAH LET'S DO THIS! | 25 | 19.38% | |
Okay, cool! | 18 | 13.95% | |
Wouldn't bother me either way. | 36 | 27.91% | |
Umm... No. | 35 | 27.13% | |
WTF. | 15 | 11.63% | |
Voters: 129. You may not vote on this poll |
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Thread Tools | Search this Thread | Display Modes |
2012-02-24, 07:51 PM | [Ignore Me] #31 | |||
First Sergeant
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Also, I don't really WANT any specific weapon/class combo to "own" all others. The shotgun not being ideal for many situations is cool with me, as long as it is good at what it does do. Last edited by Knightwyvern; 2012-02-24 at 07:52 PM. |
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2012-02-24, 07:59 PM | [Ignore Me] #32 | |||
Private
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They did say that there would be multiple models in each class so we can pick and choose, maybe an auto wouldn't be so bad later on once you've gained proficiency with the pump. Last edited by VanuVirus; 2012-02-24 at 08:03 PM. |
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2012-02-24, 08:02 PM | [Ignore Me] #33 | ||
Sergeant
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Don't see too much of a problem with this as much as I have a problem with cloaked snipers. We gotta remember that the Infiltrator is extremely fragile, and only has the element of surprise as its advantage. Once a regular grunt sees it (via Darklight or some microwave vision or whatever) the infiltrator is pretty much dead. Adding a shotgun just gives it another incentive to get closer. Infiltrators should only be effective on a one-on-one scenario. Plus it shouldn't be a threat if you travel in a squad or with a MAX.
On a somewhat unrelated note, what kind of suppressor are we talking about on the shotgun? Flash suppressor or muzzle brake? Please no sound suppressors. D: Last edited by That one noob; 2012-02-24 at 08:07 PM. |
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2012-02-24, 08:19 PM | [Ignore Me] #35 | |||
Private
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Oooo... another upgrade path idea, upgrade-able class armor, like the infil suit can get better with upgrades, better motion correction, extra pistol slot, etc, that would be sweet. Last edited by VanuVirus; 2012-02-24 at 08:20 PM. |
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2012-02-24, 08:32 PM | [Ignore Me] #36 | |||
Lots of stuff I'll speculate on, but these two... I cant seem to get my head around either one yet... |
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2012-02-24, 09:14 PM | [Ignore Me] #41 | ||
Private
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it seems that you all missed what they acualy said. and thats they were looking into the idea of infiltrators that can use shotguns. Not that they are ingame now or will be its just a thought they put out there.
Like T-ray said basicaly it will depend on what end of the gun your on if you might like it. Me I think its a neet idea, but could be dont vary wrong, in several ways. but bring up thoughts of the scat pistol though, and other such 1 shot kill burst mode types already inplay. they maybe thinking that route for it and just put it out there to stur up wild speculation. as for things like sniper rifle me and others long ago talked about on forums that would be a great idea, and Im a sniper btw. they down side I put forth that most agreed if ever done, and should be for anything other then a pistol is that when not sheathed lets say, you ar uncloaked. on a knife and pistol weapons can be pulled to remain cloaked. the other down side would be your still a 1 shot kill from most weapons and specialy other snipers. Last edited by Daimond; 2012-02-24 at 09:19 PM. |
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2012-02-24, 09:16 PM | [Ignore Me] #42 | ||
Sergeant
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Threads like this repeatedly make me wonder why SOE didn't keep the classes the same and introduce the ability to let us choose what specs we want our weapons while also keeping the certification system with some of the same and new certs.
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2012-02-24, 09:45 PM | [Ignore Me] #44 | ||
Sergeant
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I thhink the deal here is rock, paper, scissors. Ok, you got a cloak and a shotgun - cool. But what about the guy with darklight? Oh yeah, you can get an implant or something to break his DL when he looks your way, but say he's got infra-red instead of plain iron sights? He sees you, he shoots you.
Its all about rock, paper, scissors. |
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Tags |
cloaker, infiltrator, ninja, shotgun, shotty |
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