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2013-05-06, 09:29 AM | [Ignore Me] #32 | ||
Major
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Hi, I'm one of those old PS1 vets that left. The people behind the game are great and I've got too much good will towards Planetside to be antagonistic towards it. But I've got no real interest in the current state of the sequel as sad as that may be because the last I played it I had the feeling of fighting the game at every step. I enjoy asymmetrical warfare and the adrenaline high that stealth provided. Asymmetrical war gives me an excuse to explore every inch of the map in order to discover enough useful facts to recover from mistakes. A REK, a cloak suit, and a hand full of certs created a more dynamic and more tense high-risk high-reward stealth game than anything else on the market.
I'm waiting to fall in love again. If there's another Planetside Day for the 10th anniversary I'll definitely be there. Eventually PS will go dark but it would be pretty cool if SOE brought it back for one weekend a year or some such to make playing it more desirable by limiting playable time.
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2013-05-06, 09:34 AM | [Ignore Me] #33 | ||
Captain
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The annoying thing about PS1 is that all we ever hear from officials is "nobody plays it" followed by some lip service along the lines of "We may eventually make it free to play - some day". And the message that comes along with it is allways like "We don't really care".
People, Planetside is going to have its 10th (TENTH!) anniversary this month. That is an awesome accomplishment that NOBODY at SOE seems to give a fuck about. I mean WTF. When i see this sort of disregard bordering on disrespect for the game i kinda get pissed off, and when i then read the client link isn't even there anymore it doesn't feel like a farfetched assumption that they want to silently let PS1 die a dishonorable death on its 10th birthday. Or they are preparing for the great anniversary surprise with a new F2P client. With the attitude on display from SOEs part i have my doubts about that though. |
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2013-05-06, 09:54 AM | [Ignore Me] #34 | ||
yep, that´s very sad!
i wouldn´t care to let ps1 die if ps2 was only half as good and deep as ps1 was. but as it is now, ps2 just drained ps1s remaining population and the players who enjoyed ps1 have nothing fun to play! ps1 is dead and without population isn´t worth paying for, and ps2 isn´t worth paying for because it is just a casual game in its core. so the rage of ps1 players will never stop until ps2 is deep enough to call itself a real part two of planetside. i would like to see if switching to f2p would repopulate planetside! there were plans to add advertisements to the ingame billboards some years ago. so put them in, make the game free to play and let the revenue for the ads pay for the 1 lowtech server that is needed to run the game. if it really repopulates to a good playable level, it should be proove enough that a simple planetside next would find its customers and there is always the option to throw in some new devs and look at planetside next again, just to update graphics and the hackerproblem.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-06, 11:14 AM | [Ignore Me] #35 | ||
Second Lieutenant
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I don't think firing up a F2P version of Planetside 1 would be as popular as people here would think. Maybe the first two weekends, but the gameplay is so outdated it would only really appeal to the long time fans of Planetside 1, and a lot of them have just decided that the era of PS1 is over and it's time to move on. Can't keep beating a dead horse. I've played MMOs that have tried that and it just doesn't work.
I would enjoy it if they threw the servers back up, but I don't really see the point other than a trip down memory lane for a lot of vets for a month or so. After that the servers probably wouldn't see much population. Last edited by wasdie; 2013-05-06 at 11:16 AM. |
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2013-05-06, 01:09 PM | [Ignore Me] #36 | ||
PS1 FTP would be cool, and I don't doubt they want to do it, but Smedley mentioned technical hurdles with doing so. I would only seldom log in for reminiscing and such, and it wouldn't effect me much either way.
I hope to see double EXP and triple SC in PS2 at the very least, but something unique for the anniversary would be great as well. I miss getting those vet merits even when they slacked off on getting a few of them out in time, lol. |
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2013-05-06, 05:00 PM | [Ignore Me] #37 | |||||
Sergeant
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I've heard that populations were reasonable up until PS2 first went into beta. At which point, I got the impression that just about everyone abandoned PS1 to go play PS2. Now everyone who wants to return is afraid to spend money on a subscription, because there's no one in the game, because everyone is afraid to spend money on a subscription, because... I don't get it. Up until about 8 months ago, a reasonable number of people were willing to pay for a subscription. If everyone who wants to play PS1 because they believe it to be the superior game just went ahead and resubscribed, you'd solve your own, self-inflicted population problem.
The PS1 community abandoned the game, leaving it to starve. Now they're too afraid to return because they can't stand the thought of seeing its emaciated body. A state that they, themselves, inflicted upon the game. It actually depresses me to think of the current state of the original game—less than 10 people online at any given time—and I quite honestly blame those who abandoned the game, want to return, but refuse to pay the subscription. I hate to think that the original game could go out in such a pathetic manner, and hearing people refuse to fix the problem they created, instead begging SOE to fix the problem for them (by making the game free-to-play), kind of disgusts me. These people should be ashamed of themselves. Last edited by Climhazzard; 2013-05-06 at 05:10 PM. |
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2013-05-06, 05:25 PM | [Ignore Me] #38 | |||
Contributor Lieutenant Colonel
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If you want to get people back into that game you need to make it an event, a spectacle like what we had for Planetside day (props to Nobel and all who coordinated that event) to kickstart the population again. You can be as disappointed as you want, but I don't have 15 bucks a month to piss away (I'd spend the money to stop eating ramen). The issue isn't that those of us who want a proper Planetside experience want to simply return to Planetside 1, we want a successor that lives up to (and can deliver) the high quality gameplay that we've been able to enjoy for the last decade. |
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2013-05-06, 05:30 PM | [Ignore Me] #39 | |||
Contributor General
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e.g. Cycles, John Ratcliffe and more no doubt. I guess he's due a mistake every now and again |
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2013-05-06, 05:43 PM | [Ignore Me] #40 | ||
Almost nobody will play PS1 even if it goes free to play. Just like PS2 Planetside 1 also needs good populations to be fun. Not enough people will play which will deter anyone who actually wants to play to play.
It's a self defeating cycle. Your never going to have the pops in PS1 for it to be worth playing again.
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2013-05-06, 05:52 PM | [Ignore Me] #41 | ||
Lieutenant General
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You can't blame the PS1 vets that want to play for others having left and not returning.
You also can't blame people to not be willing to pay the same money they paid back in 2003 for "continued development" (which is how the sub was justified!) when there is never going to be continued development. Certainly not when it has to compete with a f2p sequal. If you make it part of PS2 sub and drop the individual sub much lower, you'll see far more players being willing to sub. F2P I don't really see as viable though. |
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2013-05-06, 06:15 PM | [Ignore Me] #43 | ||
Lieutenant General
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It's more that to make PS1 F2P, you'd have to add microtransactions or some other souce of income. :/ That's... not gonna work on short notice certainly, but I wonder who's going to invest in it anyway when the game may not last long?
Will it get development to create new cosmetics? I mean... Is that going to be worth the investment for a transfer to microtransactions? :/ A fastly reduced sub makes far more sense. |
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2013-05-06, 11:32 PM | [Ignore Me] #45 | ||
First Sergeant
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I don't want them to slowdown work on PS2 if making PS1 F2P takes time...it looks like the things I want in PS2 take way too long to implement (Hex-system, more continents, intercontinental warfare/end of this 3way orgy of randomness).
At this rate I see it taking +3 years for PS2 to catch up to PS1. |
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