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PSU: If war is hell, i think I might like hell
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2013-01-12, 05:06 PM | [Ignore Me] #31 | ||
Private
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I rarely use the NV, and when I do it's on the infiltrator Artemis rifle so I can scout around. NV is terrible to use while indoors (or biolab) but works nicely when outside fighting between base and outposts. Otherwise I'm always using the 1X or 2X RDS.
Vehicle thermal is amazing, if that was on infantry weapons, it'd be brutally OP.
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PlanetSide 1 vet Last edited by SpunkyKuma; 2013-01-12 at 05:07 PM. |
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2013-01-12, 05:56 PM | [Ignore Me] #32 | ||
Private
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I do not agree with the super short comment seeing how I am staring at IR screen that can see for several km out in any direction in the meddle of Afghanistan. I do think seeing how the cloak that the infiltrators use bends light, I do not think it is needed to have a special cert or gear to stay out of IR in the first place. If you want to spot cloakers make thermals available. The British have developed (still in test phase) IR plating for tanks so adding that as a deter-ant is a simple fix. Maybe add some comm assets to the bases or aircraft. Make a comm net work relaying on the bases and sub bases. But I am getting of track here sorry.
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2013-01-12, 10:53 PM | [Ignore Me] #33 | |||
Major
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But they already nerfed NVIR scoops. And the what they came up with is a quite good solution. I don't think there is any need what so ever to change anything here. Last edited by Sunrock; 2013-01-12 at 10:56 PM. |
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2013-01-13, 12:22 AM | [Ignore Me] #34 | |||
Colonel
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2013-01-13, 12:44 AM | [Ignore Me] #35 | ||
Major
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MY point of view on this is.
IR- Black and white filter that's useable at all times and ranges. Ignores smoke and blacks out cloaks (think Metro 2033 ghosts) NV- Basic green filter. Useable at all hours and ranges but takes time to adjust if not dark and is effected by cloaks like normal vision (shimmering only) Therm- What we got now with highlights and limited range. But maybe give it a new color filter. Basically make the highlighting a thermal only perk at cost of range. |
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2013-01-13, 02:26 AM | [Ignore Me] #36 | |||
Second Lieutenant
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I think at the very least some sort of motion blur and lack of contast as a bare minimum, especially during daylight. |
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2013-01-13, 06:03 AM | [Ignore Me] #37 | |||
Private
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By the logic of that stupid statement giving people aimbots would get them to improve their skills... |
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2013-01-13, 09:50 AM | [Ignore Me] #38 | |||
Lieutenant Colonel
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I get the impression you are either a really bad inf or you have never actually tried a NV scope - maybe both.
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Wherever you went - Here you are. |
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2013-01-13, 10:04 AM | [Ignore Me] #39 | ||
Colonel
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Lowlight nightvision and infrared shouldnt be able to see through smoke. Thats only in the realm of thermalvision. And I think they need to make thermal optics even shorter range than what we have, its just too easy once you have that cert.
Edit-Also lowlight and infrared shouldnt highlight people and vehicles. Last edited by Sledgecrushr; 2013-01-13 at 10:06 AM. |
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2013-01-13, 10:19 AM | [Ignore Me] #40 | ||
Lieutenant Colonel
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If you think MV scopes are so great - use them.
The truth is they involve trade offs like everything else in the game. mostly people want them nerfed because they personally dont like the penalties but they resnt everyone who enures the penalties for the benefits.
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Wherever you went - Here you are. |
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2013-01-13, 12:36 PM | [Ignore Me] #41 | ||
Private
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Sounds like QQ ...
I don't think IR/NV it is op, could maybe see it get some range diminished. Also, an enemies flashlight attachment should act as more of disruptor/counter for it. Good for seeing cloakers. Last edited by jsnipy; 2013-01-13 at 12:38 PM. |
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2013-01-14, 07:49 AM | [Ignore Me] #43 | ||
Lieutenant Colonel
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Really hoping for some dev attention arent we? Just because they nerfed air due to a ground swell against the balance that doesnt mean they will nerf everything that gets a whine thread.
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Wherever you went - Here you are. |
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2013-01-14, 07:55 AM | [Ignore Me] #44 | ||
Private
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I use and have used the NV scopes almost entirely since the start of the game.
I only use it because it highlights and makes it easier for me to hunt and kill Infiltrators......something I do very well I guarantee if they nerfed them they would introduce a scope to make it easier for Infiltrator hunting. |
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2013-01-14, 08:05 AM | [Ignore Me] #45 | |||
Master Sergeant
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But there's no downside to strapping NV/Thermal on a vehicle and highlighting every enemy in the radius. |
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