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2012-04-15, 04:34 PM | [Ignore Me] #32 | |||
Sergeant Major
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2012-04-15, 04:40 PM | [Ignore Me] #33 | ||
Captain
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One of the saddest (and most hilarious) truths about leadership in these games, involves the people taking a video game so seriously that they have convinced themselves there is a 'right way to play', and have contempt for those who don't play their way. It's like these people have given up on their relationship with reality and decided that how one plays a video game is really important. Video games are so serious after all.
Video game leadership isn't all that much different than real life leadership. The hardest part is convincing people that they should do what you want them to. Thinking about it too hard, or praising your own abilities to do it is mostly a waste of your energy. Your human brain is capable of greater things. If you belong to the hardcore play my way or else crowd, I'm embarrassed for you, and you have my pity. |
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2012-04-15, 04:44 PM | [Ignore Me] #34 | |||
What came first the chicken or the egg, or the guy who said "lets make a chickeny eggy type of thing?"
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[email protected] - e-mail me a pic of you, with the name you want, and faction you want to fight for. DRAW a comic about Cowboys (kind of) VALENTINE A comic about dimension jumping. Chinese New Year 1 / Chinese New Year 2 A Comic about mediocrity.... and bizarre stuff. |
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2012-04-15, 04:53 PM | [Ignore Me] #35 | ||||||
Sergeant Major
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Anyway back on subject here this is the bottom line. A good leader doesn't need a bribery system to get his outfit to follow his directions. A good leader only needs the tools to make getting said directions accomplished. An example of tools would be platoons, waypoints, etc. Last edited by BuzzCutPsycho; 2012-04-15 at 04:56 PM. |
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2012-04-15, 04:59 PM | [Ignore Me] #36 | |||
Colonel
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I mean, I'd ask them directly to recount the experience, but obviously their first attempt went flawlessly and they discovered godhood. (No, but seriously, I'd be interested to hear the accounts of "first leadership attempts" from any outfit leaders here). |
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2012-04-15, 05:06 PM | [Ignore Me] #37 | ||
Contributor PlanetSide 2
Game Designer |
Leadership and organization bring success. It can bring success even with "less-skilled" or novice players provided they have discipline.
Planetside culture evolved into the small leetfits that were sometimes not even half a squad. The prospect of "less skilled" players coming in and beating such groups with organization and discipline is highly threatening to that culture. When the larger and organized groups come in they render the small groups irrelevant. Naturally they lash out at them Leadership is a skill. Discipline is a skill. Organization is a skill. They just aren't the skills you might value, but they get results and they make a difference. Larger outfits know this. So do smaller outfits, though they loathe to admit it because it threatens their recruitment and reputation. Last edited by Malorn; 2012-04-15 at 05:07 PM. |
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2012-04-15, 05:08 PM | [Ignore Me] #38 | |||||||
Captain
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Last edited by Aurmanite; 2012-04-15 at 05:10 PM. |
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2012-04-15, 05:27 PM | [Ignore Me] #45 | ||||
Second Lieutenant
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