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PSU: how many bodies could i squeze in the trunk of my MAX
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2012-04-30, 05:51 PM | [Ignore Me] #1 | ||
I think wheather absolutely needs to be in the game in some form, but I can only really see certain types being used and certain affects being fun.
1. Rain storms, regular variety and thunderstorms: These could affect vision (regular rain just adds rain, thunderstorms could darken the area affected and of course have thicker rainfall) Traction in vehicles (pretty self explanitory) And in a thunderstorm perhaps winds affecting long range weapons like sniper rifles by adding minor horizontal drift. 2. Snow fall / Blizzards: Almost identical to rain and a thunderstorm Effects vision (in obvious ways) Traction, same as rain but maybe a tad bit worse. A blizzard could perhaps slow down some vehicles a tiny bit and wouldnt darken the world like a thunderstorm would. 3. Sandstorms: Could have a mild and extreme variety, so they vary in intensity. Effects vision heavily, more if its a heavier storm. Doesn't really effect traction. High winds can effect long range fire. Basically these are three varieties with a mild and an extreme version. You could say sandstorm effects weapons by adding weapon jamming or blizzard effects communications and makes them suffer or your minimap is effected but that sort of stuff to me gets in the way too much. I want weather and I would like it to change the way we play but not in too excessive of ways. |
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2012-04-30, 07:33 PM | [Ignore Me] #2 | ||
Major
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There could be a no mans land in the middle of the map the most bizzare weather happens, like an equivalent of the Bermuda Triangle where the thickest fog is found, time traveling storms (teleports you somewhere ahead of your current heading, I mentioned this earlier) weird Aurouella Bellis type effects, strong winds etc,
Now you are all thinking these are crazy ideas, but this is a weird planet that could have special atmospheric conditions that we don't know anything abou |
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2012-05-01, 12:39 AM | [Ignore Me] #4 | |||
Captain
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and the idea about tunnel in the clouds. <333 Devz plz see this thread ^_^; |
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2012-05-01, 10:48 PM | [Ignore Me] #5 | ||
Private
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I think if done right, extreme weather could be a very dynamic way to add depth to the game. Imagine the tactical possibilities that forecasting that weather would create. Commanders timing raids to take place during gale force winds that deny air support, or planning a stealth approach during a sight crippling blizzard.
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2012-05-03, 12:17 PM | [Ignore Me] #6 | ||
Staff Sergeant
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very thick fog...nice idea...
one problem would be graphic glitches/hacking to see thru... it would be super scary hearing the sundie Horns around you...the noises... and knowing that you may even trip into a mine or someting... every cont= 1 special weather event every 3-4 hours or so, in random places nearby hot zones... i even think this could be easy to implement (weather control in the showcase was pretty much ready for server-triggered commands) dust storm =desert location snow = peaks rainstorm = everywhere else fog = swamps also i would suggest aurora/ electromagnetic storm = caused by solar flare, for 10 minutes all equipments,terms,implants in that area are jammed,no radar. maybe vanus can deploy vehicles but not use advanced energy weapons...you got the idea. i'm not sure about meteor rain because that would interfere directly with operations...you can adapt your combact style to fog but you can't possibily dodge a falling rock. and fog does not kill you... weather should be something you have to deal with in order to succeed,not a direct menace you have to face. if a meteor rain strikes during a siege it would be an advantage for the ones inside. rain/fog etc would be just a condition you can adapt to as fast as you can to stay alive. |
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2012-05-06, 02:09 PM | [Ignore Me] #8 | ||
Sergeant Major
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Mabey these storms can produce wind that move aircraft in a certian direction makeing it hard to hover as the pilots have to keep fighting against the wind.
But say tornado or hurricain, mabey mabey not. |
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2012-07-20, 11:33 AM | [Ignore Me] #10 | ||
Corporal
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While there is a massive epic 3 way battle raging in the middle of a open field every one looks up? METEOR SHOWER run for cover,there is no cover!
Today on Auraxis News many troops from all factions where taken out by a METEOR SHOWER! |
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2012-07-21, 05:23 AM | [Ignore Me] #12 | ||
Master Sergeant
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The simple way to start would, of course, be the vision impairing weather effects like rain, fog, snow, and dust. That kind of stuff I think we can all agree would be relatively simple to put in at release. Don't know about the optics making you more effective during said conditions, at release, but definitely it would be fun to have thermal optics during fog. I can't imagine thermal optics being as effective through dust, snow, and rain because of all the particles in between and light reflections, but that's a real life issue and not so much an issue for games haha. But later I think it would be awesome to see weather affecting vehicles and weapons. That would just be cool. And far too tempting to want to fly my Scythe through a hurricane just to drop a bunch of rounds on a tank column despite the risks
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2012-07-21, 05:42 AM | [Ignore Me] #13 | ||
Private
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I am a supporter of violent weather that can actually screw up use of vehicles in particular. Weather just being a vision decreaser is good, but having it dynamically change what you can and can't deploy on a battlefield all of a sudden will make for some interesting stuff.
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2012-07-21, 04:31 PM | [Ignore Me] #14 | ||
First Lieutenant
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I don't think harsh weather should somehow "mechanically prevent usage" of certain vehicles (like not letting you spawn an aircraft in thunderstorm) but it would be fantastic to see dynamic, violent weather that mimics real life. You can take your plane out in a hurricane, if you really want to... It would be fantastic.
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2012-07-21, 07:26 PM | [Ignore Me] #15 | |||
Corporal
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because that's to a large part how it works today and right now. the sand more or less f*ck up the engines and stuff. or.. well, you COULD, but you'd get about ten feet and then crash from a clogged engine/turbine. Last edited by Pinkie Pie; 2012-07-21 at 07:53 PM. |
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