Performance Issues Official Thread - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: The +10 in my screen isn't 10 points for a kill?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2013-03-19, 06:31 AM   [Ignore Me] #31
Assist
Contributor
Major
 
Re: Performance Issues Official Thread


Originally Posted by CyclesMcHurtz View Post
I just want to point out that this one potential fix is for a client-side FPS problem. I didn't fix ALL.THE.THINGS ... yet?
So you're telling me there's a chance........
__________________
Assist is offline  
Reply With Quote
Old 2013-03-19, 11:23 AM   [Ignore Me] #32
CrimsonTemplar
Staff Sergeant
 
Re: Performance Issues Official Thread


Originally Posted by CyclesMcHurtz View Post
I just want to point out that this one potential fix is for a client-side FPS problem. I didn't fix ALL.THE.THINGS ... yet?
Indeed one thing a time and the fact you're doing your best helps. Yet once you do fix them all...why then you'll be unstoppable!

@Assist: There's always a chance.

Last edited by CrimsonTemplar; 2013-03-19 at 11:24 AM.
CrimsonTemplar is offline  
Reply With Quote
Old 2013-03-20, 07:43 PM   [Ignore Me] #33
camycamera
Major
 
camycamera's Avatar
 
Re: Performance Issues Official Thread


FPS is fine now, thnx


now next time, dont do that again when there is another double XP weekend. lol
camycamera is offline  
Reply With Quote
Old 2013-03-23, 07:18 PM   [Ignore Me] #34
TartarosCZ
Private
 
Re: Performance Issues Official Thread


Don't know how about you guys, but I still have to keep restarting the client, otherwise flying at bases is unbearable. It's now low FPS per se, it's stuttering (the speed of the game itself is constantly changing)
TartarosCZ is offline  
Reply With Quote
Old 2013-03-23, 07:20 PM   [Ignore Me] #35
Silent Thunder
Staff Sergeant
 
Silent Thunder's Avatar
 
Re: Performance Issues Official Thread


Well Im getting much, much better FPS now, but Im not sure if it was because of the fixes, or the fact that I ditched the Bulldozer for an Ivy bridge. Probably the latter, since I'm doing much better in other games as well.
Silent Thunder is offline  
Reply With Quote
Old 2013-03-23, 07:25 PM   [Ignore Me] #36
poxon
Private
 
Re: Performance Issues Official Thread


Originally Posted by Silent Thunder View Post
Well Im getting much, much better FPS now, but Im not sure if it was because of the fixes, or the fact that I ditched the Bulldozer for an Ivy bridge. Probably the latter, since I'm doing much better in other games as well.
There still seems to be an issue. im running 2x680's and I'm getting terrible frames. That's not even in a big base with a big battle, that's in the smaller base's just to the west of TR warpgate on indar!
poxon is offline  
Reply With Quote
Old 2013-03-23, 07:32 PM   [Ignore Me] #37
Silent Thunder
Staff Sergeant
 
Silent Thunder's Avatar
 
Re: Performance Issues Official Thread


Originally Posted by poxon View Post
There still seems to be an issue. im running 2x680's and I'm getting terrible frames. That's not even in a big base with a big battle, that's in the smaller base's just to the west of TR warpgate on indar!
The 2x680s is wholly irrelevant, since PS2 almost always bottlenecks at the CPU, not the GPU. Whats your processor and clock speeds?
Silent Thunder is offline  
Reply With Quote
Old 2013-03-24, 01:51 PM   [Ignore Me] #38
poxon
Private
 
Re: Performance Issues Official Thread


Originally Posted by Silent Thunder View Post
The 2x680s is wholly irrelevant, since PS2 almost always bottlenecks at the CPU, not the GPU. Whats your processor and clock speeds?
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz.

Before the update i was getting the CPU display in the alt+f FPS overlay more, but it seems to be showing GPU more then CPU.
poxon is offline  
Reply With Quote
Old 2013-03-24, 02:58 PM   [Ignore Me] #39
Sledgecrushr
Colonel
 
Re: Performance Issues Official Thread


Originally Posted by poxon View Post
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz.

Before the update i was getting the CPU display in the alt+f FPS overlay more, but it seems to be showing GPU more then CPU.
I heard that if you OC to 4.5 ghz or better your fps will go up to about 45 in large battles.
Sledgecrushr is offline  
Reply With Quote
Old 2013-03-24, 06:56 PM   [Ignore Me] #40
dethred
Private
 
Re: Performance Issues Official Thread


I found a bug which is downright fucking shameful.

Turning on Fog Shadows now lowers GPU usage on my SLI setup to ~50% (+/- 5% at any given time). Literally changing the fog shadows setting will take me from 120+fps down to 30, and its all in GPU usage. The game still registers the GPUs as being the limiting factor, and I'd hope my 4.5ghz 2600K isn't the issue just to have a setting that once worked fine.

2600k @ 4.5ghz
GTX 580 3GB SLI
16GB ram
Corsair SSD
etc.

Never had this problem before, and its pathetic that it even exists.

EDIT: So I did some more testing.

WHQL driver from November, current, and newest Beta=FAIL

Disabling SLI and running the second card as a physx card gets me acceptable framerates, but its still a massive waste.

99% usage on GPU1 with EVERYTHING turned to maximum settings, Physx on, Fog Shadows on.
25% maximum usage on GPU2, presumably for physx. Usually this stays in the 5-10% range.
35-60FPS with everything maxed out, even with a multi-platoon Zerg.

Last edited by dethred; 2013-03-24 at 08:59 PM.
dethred is offline  
Reply With Quote
Old 2013-03-25, 04:01 AM   [Ignore Me] #41
Sturmhardt
Contributor
Major
 
Sturmhardt's Avatar
 
Re: Performance Issues Official Thread


That's why I don't use SLI/Crossfire. Costs a lot and there are lots of problems with it....
One highend card is the better choice.
__________________

Last edited by Sturmhardt; 2013-03-25 at 04:05 AM.
Sturmhardt is offline  
Reply With Quote
Old 2013-03-25, 05:28 AM   [Ignore Me] #42
Fimconte
Private
 
Fimconte's Avatar
 
Re: Performance Issues Official Thread


2600k @ 4.6ghz
7950 CF
16gb Ram
PS2 on a OCZ Agility 3 SSD.
Win 7 - 64-bit

Pre-GU4 FPS:
Warp-gate: 150-180fps
In heavy combat: 60-70fps

Post-GU4 FPS:
Warp-gate: 75-80fps
In heavy combat: 55-65fps, after 1-2hrs of gameplay this deteriorates to ~45fps+, restarting the client returns it to 55-65fps
Fimconte is offline  
Reply With Quote
Old 2013-03-25, 05:50 AM   [Ignore Me] #43
coconut
Private
 
Re: Performance Issues Official Thread


I wonder about all those reports of FPS dropping after 1 hour. I don't see it.
My setup:
Intel core i7 950 @3Ghz
6GB RAM
Win7 64
ATI Radeon HD 5850 with 1GB GDR5

Running the game from an SSD.

Might be relevant: I never fly. Ever.

My guess: a problem with NVidia drivers. Those days GPU drivers have become quite big and complex, they are operating systems of their own. I wouldn't be surprised if they had leaks.
coconut is offline  
Reply With Quote
Old 2013-03-25, 10:20 AM   [Ignore Me] #44
Fimconte
Private
 
Fimconte's Avatar
 
Re: Performance Issues Official Thread


Originally Posted by coconut View Post
I wonder about all those reports of FPS dropping after 1 hour. I don't see it.
My setup:
Intel core i7 950 @3Ghz
6GB RAM
Win7 64
ATI Radeon HD 5850 with 1GB GDR5

Running the game from an SSD.

Might be relevant: I never fly. Ever.

My guess: a problem with NVidia drivers. Those days GPU drivers have become quite big and complex, they are operating systems of their own. I wouldn't be surprised if they had leaks.
It's 2-3 hours usually, sometimes longer. Alt-tabbing a lot seems to compound the problem.

I do fly almost exclusively though, so maybe there's some truth to that.

And using AMD 7950s so can't be Nvidia drivers.
Fimconte is offline  
Reply With Quote
Old 2013-03-27, 10:35 PM   [Ignore Me] #45
dethred
Private
 
Re: Performance Issues Official Thread


Originally Posted by Sturmhardt View Post
That's why I don't use SLI/Crossfire. Costs a lot and there are lots of problems with it....
One highend card is the better choice.
Obviously spending less money is better, but you will never ever get near the performance of two cards.

Honestly, games that aren't made by incompetent programmers generally see excellent benefits from SLI. The problem is that with the developer in this case, I'm afraid.
dethred is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:22 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.