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PSU: Planetside? thats for the playstation right?
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2012-03-09, 08:34 PM | [Ignore Me] #1 | |||
Master Sergeant
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I wouldn't mind the idea of having separate servers that have win conditions, however, my biggest concern would be whether it drags players away from the main game. It'd probably be great when PS2 is at the stage where multiple servers are fully filled, so you wouldn't have to worry about players moving to end-game servers resulting in smaller fights on the persistent servers. If you had servers like that, that does provide something fresh and a little bit different, which could be cool You could have all kinds of events and stuff that take place over the course of a day. But yeah, you'd probably find the biggest opposition to that from this crowd would be whether it steals players away from the main game. |
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2012-03-09, 08:34 PM | [Ignore Me] #2 | |||
First Sergeant
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Events like the monolith were a fun distraction, however I'd advise against every weekend. What happens to the poor souls who could only play at the weekends? Do they only get to play those events? |
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2012-03-09, 08:43 PM | [Ignore Me] #3 | |||
Sergeant Major
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Last edited by Synapses; 2012-03-09 at 08:46 PM. |
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2012-03-09, 08:49 PM | [Ignore Me] #4 | |||
General
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Anything that that broke the persistence of PS2 would (imho) ruin one of the major selling points of the game. Personally. -edit- arena/sport matches seperate from the core game maybe? Last edited by Graywolves; 2012-03-09 at 08:51 PM. |
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2012-03-09, 09:03 PM | [Ignore Me] #5 | |||
Major
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An event lasting a weekend where three empires just go at it on one cont. or something would be awesome, i think. I think it would have to be separate to the 'main' game world. Have it on a different server or something. I'm sure the outfits would join up to compete for bragging rights. You could turn it into esport matches with ??? vs ??? vs ??? on maps, with battles that last 3/4 hours. That would be amazing to watch and keep up with. I really like the idea. |
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2012-03-09, 09:13 PM | [Ignore Me] #6 | |||
Sergeant Major
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Who knows. Lots of possible ways to do it. WWII Online also does this once there map resets, there is like a 3 day break before it resets and they do events in that time frame on the current map, but have it set up so it basically loads a different set of rules or locks to a certain location IE, they did an "Intermission" between resets were it was a re-do of pearl harbor where the devs spent a few hours in destroyers and different navy ships, while the players piloted bombers to try and sink there ships. Made for some pretty cool stuff, especially because the developers were the ones shooting us down and then talking smack in whispers lol. Last edited by Synapses; 2012-03-09 at 09:17 PM. |
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2012-03-09, 09:18 PM | [Ignore Me] #7 | |||
Contributor PlanetSide 2
Creative Director |
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2012-03-09, 09:25 PM | [Ignore Me] #8 | |||
Lieutenant General
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Anything that pulls people away from the main fights on a regular basis should be thrown out immediately. But I wouldn't be completely opposed to bi/tri/monthly outfit olympics or something. Just don't do weekly population killing events imo. We also don;'t want the game to turn into WoW where PVPers and PVErs hate each other (here it would be normal PVPers vs OVOers) Last edited by Bags; 2012-03-09 at 09:27 PM. |
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2012-03-09, 09:33 PM | [Ignore Me] #9 | |||
Major
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An event takes place every few months, similar to outfit wars where people compete for...whatever. There's no need to have such an event take place every weekend though, that pulls too many people away from the game, and it'd probably be a headache to organize every weekend. |
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2012-03-09, 09:28 PM | [Ignore Me] #10 | |||
Major
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Pulling people out of the main game is a valid concern. So perhaps make it so this Tournament server is only available one or two weekends a month. Maybe only in the evenings for a few hours. If an outfit wins they could gain some aesthetic changes to their guns/armour/tanks/planes. I could see it being something people talk in game all the time. Inter-outfit rivalries could finally be let out to decide who was the best. I think it really has merit. As for the winning condition. I think there should maybe be something you get after gaining control of a continent. Something small, like an exp boost for everyone for the next hour. Or access to the other empires stuff (obviously the reward can be adjusted for how often you actually take an entire continent) Last edited by Xaine; 2012-03-09 at 09:45 PM. |
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2012-03-09, 09:31 PM | [Ignore Me] #11 | ||
maybe if those small victorys give some benefit for a set amount of time it would help? maybe the ps2 website gets 3 layouts and the site will wear the skin of the faction that got the most victorys in the last 24 hours. would certainly be cool and make the winners proud
or some visible benefits ingame that the winner can wield for a day. that would give more of a rewarding feeling than ressources alone. like some extravagant flashy colorpattern or special taunt-emotes.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-03-09, 09:56 PM | [Ignore Me] #12 | |||
General
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Then when in the core game people would see recognized faces from the eSport games and be like "Oh I've seen this guy play on twitch.tv/ ran into him in the arena games, he's really good." Or "I Keep seeing this guy in tourny and constantly stomping him!" |
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2012-03-09, 10:53 PM | [Ignore Me] #13 | |||
Master Sergeant
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2012-03-10, 02:17 AM | [Ignore Me] #14 | ||
Brigadier General
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Given the new layout of the continents, Victory conditions are quite simple actually.
Leave everything as it is, but make those Footholds capturable. Means, in theory, you could capture a continent, just like back in the days. But it would be quite hard i assume, and you cant even begin to attack those footholds unless you got all surrounding territory, as well as the owner of the foothold has just this one base. PRos: Continents could shift. Instead of allways coming from the same side of a continent, you could now end up attacking from a different direction, making those battles a whole lot mroe interresting Cons: Dunno. Would need to think fully about the idea, but im to damn lazy atm. |
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2012-03-10, 11:30 AM | [Ignore Me] #15 | |||
Private
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Unfortunately at the launch state with no sanctuaries, this is effectively impossible. Also the one big con of the idea is that with only 3 continents, it makes it far too easy for an empire to actually be zero based, it should be more challenging. In PS1 with 10 conts it was rare that an empire could be zeroed at prime time (overnight ghosting doesn't count too much!) I'm racking my brains to think of a way that empires could lose all their territory, but it still be possible for them to get back in and not lock players out for more than a few mins to organise a raid and get some territory back, without a sanctuary I just can't think of one. If sanctuaries did come back but at all times the main bases on each continent could always be spawned at, I think it would have huge advantages in terms of allowing outfits to organise and allowing a "victory" of zero basing, without the negatives of really slowing down time to enter combat As a side note having monthly empire winners that would get some kind of resource boost/station cash, and giving the losers an xp boost sounds like a good idea, but I don't think its strong enough to stand alone. |
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