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2013-04-09, 07:22 PM | [Ignore Me] #31 | |||
But that's neither here nor there.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-04-09, 08:53 PM | [Ignore Me] #36 | ||
Walking Robots were not the problem with BFRs. It is silly to hate the notion simply because of what the form of it entails. Would it be somehow better if they had tires?
Hate the concept of a mega death machine, not the idea of a walker mech. Cut it out with the BFR hate, there is no reason to assume SOE will repeat the largest mistake they ever made to PlanetSide. |
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2013-04-09, 08:56 PM | [Ignore Me] #38 | ||
Staff Sergeant
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Truth is BFRs in Planetside are like the modern view of the Swatstika. Yes it can have many many more meanings than what its always interpreted as, but the fact is what it is most infamous for creates an insurmountable mental barrier twords viewing it in anything other than that negative light. The fact is they shouldn't do BRFs precisely because nobody can overlook the stigma.
And yes I invoked Godwins law, but hell I couldn't really think of any other good analogies, so whatever. |
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2013-04-09, 09:18 PM | [Ignore Me] #40 | ||
Lieutenant General
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My problem with PS1 BFRs was that it gave too much power to one person.
Then they gave drivers the main gun in PS2.... I can't believe I'm saying this, but if they made them require a crew to operate maybe this could be the heavy ground assault vehicle we've been waiting for. Because the role of the tank is fading with every patch Edit: Dislike the VS concept though, it's almost all cockpit window lol |
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2013-04-09, 09:21 PM | [Ignore Me] #41 | ||
Colonel
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It's funny. All of the reasoned posts about adding mech chassis in the game as just a normal vehicle are usually drowned in BFR talk about one-hit vehicles being added to the game. If the BFR that was in PS1 pre-nerf was added to PS2 it wouldn't stand a chance. :P 4 Phoenix rockets would kill it probably with the current balance. Two Decimator rockets to the back would blow it up. Not to mention tanks ripping it to pieces. Okay guys. We get it. You don't want any more OP weapons or vehicles that farm infantry...
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2013-04-09, 09:58 PM | [Ignore Me] #42 | |||
Lieutenant Colonel
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I'm not seeing where you are so optimistic.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-04-09, 09:59 PM | [Ignore Me] #43 | ||
Staff Sergeant
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If you were to even "entertain" the concept of adding these to the game, the only way is to make them cosmetic side grades to the current tanks. The stats would be have to identical, with the ONLY deviation being possibly motile. IE: able to reach areas that tracks could not due to being bipedal.
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2013-04-09, 10:12 PM | [Ignore Me] #45 | ||
Major
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Ladies and Gentlemen, let me introduce you to the Amphibious Battle Frame Robot:
The ABFR! ...Ok, it's a crappy LDD model I came up with in a few hours, but I think you can get the idea... A Sub that just so happens to turn into a Land Walker! |
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