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Old 2013-01-26, 07:12 PM   [Ignore Me] #31
AnamNantom
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by basti View Post
Ah, good old pointman is back with his random clueless rabble.


You are just another person who doesnt understand Esports at all, and how they interact with PS2...

edit: just ask ANYONE of the folks who participated in the original Outfit wars. THATS what we are talking about here. NOT 24/7 instanced combat that takes people away from the main game. Thats exaclty whats NOT going to happen, as stated several times by Several devs.

Get
A
Clue
!
Well, the point I was making with my tweet was that I don't like the instanced idea. It's part of that roadmap, instances. If there are instances, I don't mind if it's instances where there's a stadium setting and people of the very same faction are fighting on teams, making this truly e-sports. They'd essentially be playing laser-tag. They'd have different weapons.

What irks me is having members of different factions gathering together for a fun sport while the war rages around them. That's just odd. Story matters a lot. It's part of why I like Planetside. Throw that away and you might as well all be robots painted different team colors, fighting each other for no reason in the middle of a grey and featureless facility.
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Old 2013-01-26, 07:16 PM   [Ignore Me] #32
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Mox View Post
Soe is lying. They shit on us. This whole voting thing is a farce. Be sure players will be invunerable, fb linked, playing on rented servers outfitwars broadcasted by mlg or fighting against a npc-alien race on the main servers.

Be sure SOE wont listen to the community. They still think the can design a pig that shit golden eggs by making ps2 somekind of casual place that attract everbody (npcs for wow kiddies, esports for.the koreans, tobuscus and seananners for the youtubers, twitchy gunplay for bf3/cod-players,.) at the end they will lose everything because the game will be for nobody instead of for everbody. And they shit on the real fans which os the biggest fault one can do.
NPC aliens wouldn't be that bad, if they did it right. Just saying, dynamic events are fun. I still want the vast majority of what I shoot to be real live people, but, that little bit is not bad.
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Old 2013-01-26, 07:35 PM   [Ignore Me] #33
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Angry Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Higby View Post
Here's a quick rundown of what tournaments or esports will likely look like. If you hate it, great, don't participate, it's not forced in any way shape or form.

The first step in making esports work in PS2 will be making a real metric to compare the battle effectiveness of groups of players against each other. This can't really be XP because then the best "farmers" will be the best outfit. Once we have a metric that takes into account strategic objectives, efficiency, teamwork we will be able to have a real outfit ladder. That outfit ladder will be 100% completely based on accomplishments and actions in the normal day-to-day PlanetSide 2 open world combined arms non-instanced game that you're playing right now.

The outfit ladders will be broken into sizes, so outfits are competing against like-sized groups for position. These could be thought of as weight classes in boxing or wrestling. AT would be getting compared to TE, but PG might be getting compared to CDL.

At specific times throughout the year outfits that opt in to participate will be able to fight other outfits (within and without their empire) in bracketed invitational tournaments to see who is the best of the best. This wouldn't be an every day thing or something that players could "activate" or "queue for". Maybe one weekend some of the big outfits wouldn't be in the world for a couple hours per match, but it absolutely wouldn't be a "drain" of top level players or outfits.

Instanced gameplay wouldn't exist for day-to-day game, at all. The people who DO care about tournaments will have even more reason to play and accomplish things within the game because THEY care about the competition aspect. Those of you who do not won't have to, and won't feel any major impact except maybe for a couple hours on a weekend every few months the outfit won't be logged in for a couple hours while THEY do participate in something THEY want to do.
I do think this is fine, except why is it not outfits from the same faction fighting each other with "laser tag" weapons? I guess my complaint is simply that it goes against my "story" and my "roleplay" tendencies.

A big part of my draw to Planetside is being a part of a story that I get to move along with my real life skills (and good or lack of good hardware). It's being immersed in an interesting sci-fi struggle in the future where all the soldiers are real and unpredictable.

Add into the storyline that the soldiers of the warring factions decided one day to take their fighting to an arena, secluded from Auraxis and have a referee watch them with a large cast of announcers? If this were Bullet Run, this would make sense. These are supposed to be real people, though, in the real known universe, fighting on a very distant planet for resources, not sport.

Again, if outfits from the same faction were fighting each other with a sort of "laser tag" for sport, I'd like this. I'd even think it was ok if it were a "fantasy football" kind of thing were people could make their own dream team and bet on the winners, etc. This way it'd be about the individual soldier's performance. With the re-cloning technology we have, I could see this... but outfits from different factions playing games with each other?

Where's the war? Why fight a war when you get along enough to play "games"?

Last edited by AnamNantom; 2013-01-26 at 08:11 PM.
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Old 2013-01-26, 07:57 PM   [Ignore Me] #34
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Re: SOE does not intend to listen to feedback. Time for another method?


Im really digging the whole esports idea. I know there are a lot of ingame components that would have to be installed before this kind of thing becomes realized. Personally I cant wait for the time when the DD and TE can square off again.
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Old 2013-01-26, 08:22 PM   [Ignore Me] #35
artifice
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Higby View Post
Here's a quick rundown of what tournaments or esports will likely look like. If you hate it, great, don't participate, it's not forced in any way shape or form.

The first step in making esports work in PS2 will be making a real metric to compare the battle effectiveness of groups of players against each other. This can't really be XP because then the best "farmers" will be the best outfit. Once we have a metric that takes into account strategic objectives, efficiency, teamwork we will be able to have a real outfit ladder. That outfit ladder will be 100% completely based on accomplishments and actions in the normal day-to-day PlanetSide 2 open world combined arms non-instanced game that you're playing right now.

The outfit ladders will be broken into sizes, so outfits are competing against like-sized groups for position. These could be thought of as weight classes in boxing or wrestling. AT would be getting compared to TE, but PG might be getting compared to CDL.

At specific times throughout the year outfits that opt in to participate will be able to fight other outfits (within and without their empire) in bracketed invitational tournaments to see who is the best of the best. This wouldn't be an every day thing or something that players could "activate" or "queue for". Maybe one weekend some of the big outfits wouldn't be in the world for a couple hours per match, but it absolutely wouldn't be a "drain" of top level players or outfits.

Instanced gameplay wouldn't exist for day-to-day game, at all. The people who DO care about tournaments will have even more reason to play and accomplish things within the game because THEY care about the competition aspect. Those of you who do not won't have to, and won't feel any major impact except maybe for a couple hours on a weekend every few months the outfit won't be logged in for a couple hours while THEY do participate in something THEY want to do.
I am not in an outfit and I think this idea is perfectly reasonable. I would probably watch some of these matches. My suggestion is to ignore the knee jerk reactions.
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Old 2013-01-26, 08:40 PM   [Ignore Me] #36
psijaka
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Re: SOE does not intend to listen to feedback. Time for another method?


"UNFAIR, UNFAIR" I hear people cry!

Well I've got news for you, SoE are a business, not a democracy. Encouraging players to vote on issues is a means of finding out what they would like, and what their concerns are, with a bit of PR thrown in. Nothing more.

And I'll not be joining any boycott; I'm pretty happy with the direction the game is taking, and even if I wasn't, a boycott would be utterly pointless. Like sulking in the corner.
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Old 2013-01-26, 08:43 PM   [Ignore Me] #37
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Re: SOE does not intend to listen to feedback. Time for another method?


I personally don't think esports (this term is cancer) would work.

Planetside is about global conquest, not matches, so I don't particularly like that they're trying to force this in. Livestreaming I can understand, but contests/competitions? Naw dawg.
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Old 2013-01-26, 08:47 PM   [Ignore Me] #38
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Re: SOE does not intend to listen to feedback. Time for another method?


I absolutely love contests and competitions. If esports doesnt take away from the global conflict but highlights great outfits and their players in a dynamic way then i am all for it.
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Old 2013-01-26, 09:11 PM   [Ignore Me] #39
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Sledgecrushr View Post
I absolutely love contests and competitions. If esports doesnt take away from the global conflict but highlights great outfits and their players in a dynamic way then i am all for it.
Not saying they aren't fun, I just don't think they would work. Despite the futuristic setting, Planetside simulates an actual war in the sense that it can be unpredictable and over a grand scale. This makes it great for Livestreaming and maybe even spectating (think floating cameras catching combat from afar or up-close), but trying to muck that up with 16 v 16 or outfit v outfit nonsense is just disappointing.
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Old 2013-01-26, 09:19 PM   [Ignore Me] #40
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Krowe View Post
Not saying they aren't fun, I just don't think they would work. Despite the futuristic setting, Planetside simulates an actual war in the sense that it can be unpredictable and over a grand scale. This makes it great for Livestreaming and maybe even spectating (think floating cameras catching combat from afar or up-close), but trying to muck that up with 16 v 16 or outfit v outfit nonsense is just disappointing.
I respect your opinion.
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Old 2013-01-26, 09:38 PM   [Ignore Me] #41
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Crator View Post
So, um, the tweets are dated Jan 13. That was before the roadmap announcement.
lol.
/facepalm

Check the number before the Jan 13 part.
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Old 2013-01-26, 09:44 PM   [Ignore Me] #42
AnamNantom
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Krowe View Post
Not saying they aren't fun, I just don't think they would work. Despite the futuristic setting, Planetside simulates an actual war in the sense that it can be unpredictable and over a grand scale. This makes it great for Livestreaming and maybe even spectating (think floating cameras catching combat from afar or up-close), but trying to muck that up with 16 v 16 or outfit v outfit nonsense is just disappointing.

Exactly, and it takes away from the story of three factions fighting for territory, resources, and technology.

Make this only inter-factional and not using real weapons, but a laser tag thing. Then, you could have "teams" and etc.

Military forces of opposing armies today do not stop and play paintball.
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Old 2013-01-26, 09:44 PM   [Ignore Me] #43
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Re: SOE does not intend to listen to feedback. Time for another method?


Originally Posted by Assist View Post
lol.
/facepalm

Check the number before the Jan 13 part.
Yeah I didn't tweet that Jan 13th.
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Old 2013-01-26, 10:12 PM   [Ignore Me] #44
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Re: SOE does not intend to listen to feedback. Time for another method?


Im just gonna say no. Boycotting by mass logout seems more like waving a gun and making threats, and ultimately does nothing to help SOE attempt to make this a better game. Keep in mind the staff to user ratio is about 1/1000, so we can expect to feel "not listened to" at times. Im glad they have a roadmap, you know what? The roadmap is great. Not perfect but its a step in the right direction, ALOT.

If anything, we as the community should support SOE more than we currently do while speaking up about things that arent working (and I get it, their are TONS). If you dont like the game, don't play, and leave your reasons why in a respectful manner if you feel the need to, you never know where SOE is looking. But lets not play the punishment/bullying game. Progress is not made like that
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Old 2013-01-26, 10:25 PM   [Ignore Me] #45
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Re: SOE does not intend to listen to feedback. Time for another method?


Pointman is being unreasonable and is looking for excuses to hate again.

Adding tournaments that take place outside of the regular game is not something any player has grounds to whine about.

Its fair to be upset about changes to the game that will effect the way you play or what happenes to you in game.

Its not reasonable to complain about added content that is optional and has no direct effect on the game world.
If you are going to complain about this then you should be whining everytime SOE releases any new game.
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