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2003-07-26, 12:36 PM | [Ignore Me] #31 | |||
Second Lieutenant
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2003-07-26, 12:44 PM | [Ignore Me] #32 | |||
Lieutenant General
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Edit: Dude, I'm a whore Edit2: Oh god. I have entered the realm of whoredom. |
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2003-07-26, 02:36 PM | [Ignore Me] #33 | ||
Private
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Let's just hope it can transport all the ground vehicles, and that it doesn't cost too many cert points. All I know is that as soon as it's out and I got the points for it, I'll fly it.
LET THE TANKS RAIN OVER THE LAND!!!
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"Better simple and working than complex and broken." |
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2003-07-26, 03:44 PM | [Ignore Me] #34 | |||
Sergeant Major
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2003-07-27, 05:46 AM | [Ignore Me] #35 | ||
Second Lieutenant
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I'm curious what you put in your holster slots 1 and 3. I use 3 med kits too but i dont relly on it.
My inventory: 2 boxes of HA ammo 1 CUD 1 REK 3 boxes of AV ammo 3 Medkits and holstered i have: 1 BANK 1 HA gun 1 MedApp 1 AV gun I think this a very bread and butter loadout and prolly quite common. Even across other empires. It seems that given the size of inventory items and weapons. This is as good as it gets. If my squad has plenty of good hack/advhackers then i skip the REK for 1 more HA ammo. Or in the case of alot of midfield fighhting i'll drop the REK & CUD for 2 more HA ammo. If i'm demoing a base i drop one MedKit, the REK, and the CUD for an extra box of AV ammo. You may go threw 9mm rounds faster than i go threw energy cubes so extra ammo could be of more use to you. But i still would never give up medical or engineering for an ammo slot. Besides that i think it's easier to scavenge 9mm rounds than medkits. Personally if i were TR i think i'd use double MCGs. 1 standard, 1 with AP rounds and totally skip the AV cert. Given the size of ammo for 9mm it should be alot easier to manage and fit alot more in your inventory. But i haven't tested it out since the latest patch. |
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2003-07-27, 10:31 AM | [Ignore Me] #36 | ||
Corporal
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A bigger Galaxy. How excitingyawn............zzzzzzzzzzzzz...
PS needs gameplay changes, something to link gains in BR/CR to real personal and team skill, and something to make the "persistent world" a little more persistent and give it all some point. You can stick in as many new vehicles as you like, it will make no difference to the lastability of the game. |
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2003-07-27, 06:59 PM | [Ignore Me] #39 | ||
Banned
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DRYAM!! I HAVE MISSED YOU!!!
well, yuh. anyway, me and skullcrush are the only LAHL's still playing [or who even started playing really], but we play on werner now. i still have my roughnecks character though. everyone else still play? sorry for 'IRCing' mods, please dont rape me. |
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