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2003-10-21, 09:10 AM | [Ignore Me] #33 | ||
Private
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This config i ran only really works for Nc and Vs. This is because it only takes like 3-4 shots to kill an infantry and Vs normally only take like 5 shots with lasher.
The way i run my config is to run a jh in main and bank unit in side holster. Them i put my rek on left side and ammo underneth it. Then i just put my 2 ammo packs for my bank and 3 med packs. Sry but it doesn't really work for Tr because it takes more shots to kill infantry. If any ever sees me in game i where this config everyonce in a while. |
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2003-12-02, 05:54 AM | [Ignore Me] #34 | ||
Sergeant
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i have a number of armours, one i call "NANOGLUE" whick i have nothing but repair supplies. another i call "Rifle" in whick i have 3 FMJ boxes, 2 AP boxes, 2 repair tube things, on bank, and one glue gun. the rifle slot is left empty because i generally grab a Cycler out of my locker. then there's the "Plasma" armour. it just has the Repair stuff, i fill the rest of it with 5 boxes of Plasma ammo, and grab a Pulsar.
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Victory through a calm mind, fluid motion, and sperior firepower. The disappearance of a sense of responsibility is the most far-reaching consequence of submission to authority. - Stanley Milgram If you stand for nothing you will fall for everything. |
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2003-12-14, 04:13 AM | [Ignore Me] #35 | ||
Major
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I don't use standard armor. If I want to be fast, I'll wear an infil suit with an AMP, 1 box of ammo, REK, and 2 boomers.
When defending a base, before the nme is inside, I wear rexo with a rek, bank, nd, 4 decis, and 4 boxes of glue and duct tape. I like camping turrets. I also have a favorite thats made to get me fixed up - nd, bank, rek, a bunch of glue and duct tape, pulsar, 1 box ammo, and 6 health packs. I'll sometimes use this loadout if I know that I'm going to be a veh gunner. I 'normaly' cary (in rexo) rek, bank, 1 deci, a rocklet, 1 jammer nade (holster 3), and fill the rest with rocket packs. |
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2003-12-25, 05:21 PM | [Ignore Me] #37 | ||
Captain
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HEY!: Surge makes EVERY armor move JUST AS FAST! it is the TIME it stays ON that is different! not the SPEED! The Standard armor moves all of .5 meters faster than the Agile armor, not much difference when yer in a base, maybe for a long distance marathon...
That extra armor DOES help, have you noticed how easy it is to kill Infl (once you spot 'em ), but it takes a bit more to kill that Re-Exo? Don't you tell me that the extra armor is useless... |
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2003-12-28, 03:03 PM | [Ignore Me] #39 | ||
Second Lieutenant
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Well for standard armor JH;
Jackhammer in weapon slot, medic app in pistol. In inventory: Engie applicator, REK, (CUD if you think you'll need it), two boxes of standard ammo and a box (or two boxes if you didn't take CUD) of AP ammo. For agile (if you don't use decimator in it like me); Engie/med app in pistol slots, JH in weapon slot. In inventory: 3 med kits, 1 engie and 1 med cannister. REK, CUD. 3 boxes of standard ammo. If you wanna drop the REK and CUD then you can throw in two boxes of AP ammo. As for standard armor, if I am fighting outdoors with a jackhammer I will take it quite often. I know there are plenty that will intentionally use it in conjunction with surge. dogtag will even use it with a sweeper and surge, but... he's dogtag.
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