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Old 2003-10-16, 02:32 PM   [Ignore Me] #31
Nitsch
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I hope the precieved Vanu love will make more people want to play the vanu.

It is kinda embarassing to constantly see the vanu symbol under the "empire needed" column on every server. I like having 2-6% exp and HP bonuses... but it's better to have an equal number of people on your side.
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Old 2003-10-16, 04:22 PM   [Ignore Me] #32
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Old 2003-10-16, 04:54 PM   [Ignore Me] #33
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hey, Vanu might not have the numbers but they have the power...unless they got nerfed to...thank god!!.......... oops did i say that outloud

Last edited by Javenn; 2003-10-16 at 04:56 PM.
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Old 2003-10-16, 05:26 PM   [Ignore Me] #34
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Even though the empire is "needed" doesent mean they are all pretty similar in population, its almost always pretty equal when I look.
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Old 2003-10-16, 05:29 PM   [Ignore Me] #35
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Originally Posted by Hamma
I still don't understand why the F people are bitching "nerf" when they have no idea how it is affected by all the others changes. Remember, its not just your empire being tweaked its every damn empire.

Start yelling nerf after a good weekend of game time on the new balance pass.
I seem to recall a post about a week ago where i conjectured the same thing and you saying it was never too early. :P
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Old 2003-10-16, 05:39 PM   [Ignore Me] #36
STEALTHKILLER
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Hamma reminds me of... well me.*hears ppl scream* I will say something then 5 days later ill forget it. Or is that wile nelson i dont know. I have a headache.
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Old 2003-10-16, 05:47 PM   [Ignore Me] #37
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Originally Posted by Doppler
I seem to recall a post about a week ago where i conjectured the same thing and you saying it was never too early. :P
?
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Old 2003-10-17, 09:32 AM   [Ignore Me] #38
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Has anyone noticed that how fast the MCG now kills infantry? it is so much easier and I don't even notice the new like refire spin thing or whatever.
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Old 2003-10-17, 09:36 AM   [Ignore Me] #39
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meh, the jack and lasher still pwn it
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Old 2003-10-17, 09:56 AM   [Ignore Me] #40
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Not always, I'd take a MCG over the lasher any day. But you're right, the jackhammer still pwns it.
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Old 2003-10-17, 02:59 PM   [Ignore Me] #41
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Go lasher!!!
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Old 2003-10-17, 04:13 PM   [Ignore Me] #42
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The Jack is better than the new MCG but it is debatable wheather lasher is or not. I think in an open field the MCG is better off but in a Base the Lasher wins. At least the CoF is tight enough that the 100ammo clip actually means something now and crouching is effective. Since you dont have to pulse it in close combat now it actually has a reasonable TTK
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Old 2003-10-19, 10:25 AM   [Ignore Me] #43
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Except for making some adjustments to my gameplay .. I've had no major problems with the Balance Pass so far. My prowler is rockin' when I have a good crew .. even more so than before. Like the *mower* nerf, though I can't help the poor souls who happen to be in my way of getting away from a Vanguard.

Not real thrilled with the handling modifications on the Deliverer .. guess I'll have to get used to that .. BUT, I can enjoy the Burster Max again.
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Old 2003-10-19, 03:03 PM   [Ignore Me] #44
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Man o' man if AV was impotant before it's even worse now. Least strikers got a bit of an adjustment although thanks to the bigger clip it really doesnt matter. I for one am a little disgusted in the phoenix dumbifre mode, dont get me wrong i like it, evne though i hardly ever use it (if you only got one shot you might as well make it count as you still arnt going to get away from a locked down pounder.) I just keep wondering, why didnt this come months ago. I am continualy frustrated by the fact that the TR get far and away the most powerfull max unit. Any other empire a MAX is an empidement but not really for a couple guys with decis, thanks to the devs a tr pounder can literaly kill you before you get that first shot of, granted with audio amp they've always been able to do this somewhat but now it's just disturbing. The deliverer is considerably less usefull now because of the poor handling. OVerall I like the balance pass I just which they come up with a way to give AV more teeth without unbalancing them against max's maybe giving all AV weapons additional damage against actual vehicles.

A smaller gripe is how screwed NC are in the fact that the developers continualy insist that we have a one round clip. THis stinks for two reasons, a given NC soldier has the least amount of shots of any empire AV soldier in the field.. I dont want so much a bigger as some kinda bolt action or external load of ammo on the phoenix, like a ammo web on a shotty. So heres the usual situation tr is camping the spawn since they are tr all it really requires is one locked down pounder max, you actualy manage to get out the spawn room into the room adjoining, now your problem is you've got an AV cert so yuu grab that phoenix out of your locker, you have one shot better make it count tiger, if you miss your did, if your hit and he's not already severly damaged your dead anyway. If you actualy had extra ammo in your locker you might have been shot in the back while working it. If you did get that ammo your issue is you now have to reload while a pounder max (or any other max for that matter) brings to bear on you. Great fun times.
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Old 2003-10-20, 12:11 AM   [Ignore Me] #45
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Guys the reaver was not nerfed, what are you raving on about? They reduced the clip size, but not the storage capacity! You still have 96 rockets, it's just that you have 18 shots to finish them before reloading instead of 24. And less face it folks, if it was taking you 24 rockets to kill anything other than AMSes or moving Vanguards then you should really consider a career as a medic.

My general impressions of the balance pass are quite good-- the amount of armor on the battlefield now is truly awe inspiring, the way it should have always been. Anti-vehicle has always been a pretty lame cert, and they've just widened the gap between vehicles and infantry which is great IMO, because it's realistic.

My vanu infiltrator is loving the new beamer, although driving his AMS is as painful as making an ANT run. I have yet to try the MCG, but after reading these posts I think I am going to find a way to recert in it and see how it performs. Also, the platoons ROCK!!! While I haven't been in any fully 30 man deals, they help outfits rack up the XP much more efficiently (3-5 man squads still carry the day as far as XP whoring) and it's nice being able to split off an air squad from the main force and have them go cap towers etc.

Kudos to the devs on a job well done.

Last edited by Jagd; 2003-10-20 at 12:16 AM.
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