Originally Posted by SandTrout
I can see this now as another big infil nerf(yes, I am biased as to what I think SOE will do). Think about this: the capitol building will be COMPLEATLY invunerable to outside attack untill the sub-capitols are taken. Where will the empire keep all of its moduels then? In the impenitrable fortess, of course.
And what about the facility benifit that this base will provide? If it's an interlink, oposeing infils are compleatly fucked for the whole offenceive. Tech plant? There's no stoping those Reavers and medium tanks from roleing out. IMO, AMP stations, Bio labs, and Dropship centers give negligable benifits, though the Dropship is still very usefull for keeping vehicles fielded.
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I wouldn't worry too much about these. The devs do want people to be able to demo bases to stop mod benefits, so I doubt that the capitol would allow you to place them. And they are quick to recognize problems in game play lately and have been good about changing them. :}
Originally Posted by Zompton
The devs have talked of sanc strikes forever, you know they worked them into this one way or another.
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They've mentioned sanc strikes a few times and that was quite some time ago. I think this is a far better alternative :}
For all those anticipating this next addition to the game, don't get too excited. This is just an idea that is being thrown around. Such a change in the game play would definitely require a lot of new coding and graphics.
smokejumper also said that the building would probably just be a normal facility when first implemented because patching to update the maps are
very large files and they have yet to code a way to make uploading map changes better.