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Old 2004-03-24, 01:37 PM   [Ignore Me] #31
Manitou
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Originally Posted by Marsman
oh yeah: 5 star
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Old 2004-03-24, 02:00 PM   [Ignore Me] #32
JakeLogan
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Do you remember when the hart timer was 15 minutes long and there was always at least 3 gals in sanc taking troops to battle? I miss those days
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Old 2004-03-24, 02:07 PM   [Ignore Me] #33
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Originally Posted by Marsman
Orbital Stations were never part of the game (beyond the music). They were intended to be an intermediate step between the HART and the Drop Pod. You'd HART to the orbital station. You would then enter a Drop Pod and be given a world map to pick your drop point. The Devs realized this was an unnecessarily step and just delayed gameplay and allowed the players to just drop pod from the HART as it is now. Orbital Platforms still have relevence however, as that's where Orbital Strikes supposedly originate from. So despite never have seen them, they must be there, and who knows? The devs may someday let you go there.
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Old 2004-03-24, 06:50 PM   [Ignore Me] #34
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Now that i think of it, i might remember the orbital facilities. It did seem like it would be cool to be in space and see the planet from such a large perspective, but of course they left it out. Do any of you guys remember when they were going to make every soldier have their own room(barracks) where tehy could put their stuff. My that would of been a fun addition, would of definitely added more of an rpg feel to it though.
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Old 2004-03-24, 07:04 PM   [Ignore Me] #35
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I loved the 15min hart, it made gals usefull, now they are nearly worthless
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Old 2004-03-24, 07:05 PM   [Ignore Me] #36
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Originally Posted by Rbstr
I loved the 15min hart, it made gals usefull, now they are nearly worthless
i liked the 15 min hart as well
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Old 2004-03-24, 07:09 PM   [Ignore Me] #37
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Originally Posted by Black
i liked the 15 min hart as well
Ditto
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Old 2004-03-24, 07:31 PM   [Ignore Me] #38
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Corpral.....I came in before the veh que but after the OSs were implamented
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Old 2004-03-24, 07:53 PM   [Ignore Me] #39
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2 Star General
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Old 2004-03-24, 10:48 PM   [Ignore Me] #40
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2004-03-24, 10:50 PM   [Ignore Me] #41
I Hate Pants
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Originally Posted by Black
i liked the 15 min hart as well
those were the good days
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Old 2004-03-24, 11:28 PM   [Ignore Me] #42
Diddy Mao
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I r teh 2 star

OH yeah bring back 15 min hart, it was some of the best times in sanc just wait'n for the hart
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Last edited by Diddy Mao; 2004-03-24 at 11:32 PM.
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Old 2004-03-24, 11:52 PM   [Ignore Me] #43
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Hmmm, aren't you the people who begged it to go down?


Do you now see why the dev's don't listen to people?



Hmmm, not that i think of it, do any of you know if they got any expansion in the drawing boards? I mean got something planned, in their heads that they would somehow like to create?

I wana see a sea expansion (before the space oddyse(bah sp)). Not like it will be very possible. I mean somewhere there will have to be a water gate and it would mostlikely be open to air vehicles and boats only.

Then after that a space expansion, maybe even bringing in the orbital platform (maybe even beforehand so to reach the water areas with droppods, because i don't think its much possible to droppod into water and live unless the pod itself turns into a submarien....wait that would be kool). But if there would be any space expansion, it would either be the opening of the wormhole and a crapload of spaceship flying (talk about a new flight sim) or the last puzzle peace to the vanu dissapearence that lays in the moon's crater(s) and you gota go up there.


Ahhh......the future.......

I wonder if there would be a Planetside2:welcome home...or sumthing....not like it would come out in the near year or two, just if.
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Old 2004-03-25, 12:06 AM   [Ignore Me] #44
SleightOfHand
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4 star.

Wow, I've been around a while...
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Old 2004-03-25, 09:16 AM   [Ignore Me] #45
Majik
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I came in day one of release. This game rescued me from EQ. I remember hating the 15 minute timer back then. Now that I have played all this time though, I see all the benefits lost by reducing it. Squading was so much easier then, as you were all standing around together longer and could actually get a group organized while waiting on the HART. Gals were so much more usefull back then, but thanks to the broadcast warpgates, they have become usefull again in getting into the owned conts quickly to start the first hack.
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