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2004-09-27, 06:08 PM | [Ignore Me] #31 | ||
Mmmmm STARCRAFT. The glory in turtling with a million bunkers and siege tanks while I quietly build my Battleship fleet that will smash my enemy to his knees.
As for DoW, I played a bit of the demo, but not enough to get good at it. My little brother will be buying the game, so I'll just steal it from him and install it on my computer when he does. Oh and Black, I found my HW2 CD, if you ever feel like playing that. I beat the campaign on Normal and it was easy as hell. I'll still probably have to figure out how to play multiplayer well first though, I don't feel like getting my ass handed to me by a damn Canadian |
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2004-09-27, 08:51 PM | [Ignore Me] #35 | ||
Brigadier General
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:o
I'd have bought DoW by now, and would be playing it incessantly if they had decided to include Imperial Guard, Tau, Tyranid, Dark Eldar, Necrons, and various space marine chapters. However, they did not, therefore, I am not playing the game, or buying it. But, if an expansion ever comes out with said forces, I would be the first one to pick it up.
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2004-09-28, 12:13 AM | [Ignore Me] #37 | |||
Lightbulb Collector
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-09-28, 07:36 AM | [Ignore Me] #41 | ||
Cynical Brit
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Sorry to break this to ya guys, but Dawn of War online is about quick, brutal games. The entire game is centered around being incredibly aggressive, or losing badly. It's been this way since day 1 of closed beta, which some of us participated in. It's kinda refreshing in a way. If you want long games, either play against a friend or learn how to counter properly. 'Rushing' is attacking someone's base within 30 secs to a minute. A 5 minute win is simply an early game victory. Rushing doesn't work in Dawn of War.
TB. |
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2004-09-28, 08:07 AM | [Ignore Me] #42 | |||
Master Sergeant
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ARARRARARGGHH!!! That voice still haunts me lol What i hated was how your lil fellows would still collect empty viles of the stuff when the Vespene was depleted
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Retired Planetside Player. Breed / Werner / BR20 CR5. |
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2004-09-28, 08:14 AM | [Ignore Me] #43 | |||
IIRC, they still collected but only one unit rather than the full 16 (i think) units.
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