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Old 2004-12-15, 02:24 PM   [Ignore Me] #31
Sabinius
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Originally Posted by Warborn
You are aware that we have a Lead Designer new as of a couple months ago, right?
oh

Originally Posted by Kam
Hopefully someone with common sense this time.
well seems so
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Old 2004-12-15, 07:51 PM   [Ignore Me] #32
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Originally Posted by Warborn
Priorities.
He's been playing Planetside a long time. I'm sure he's fully aware of it.
Then he doesn't take it seriously, because every single idea they can come up with has already been created on that site. All he has to do is click anywhere and he has the next good idea. Oh, and what priorities? Honestly, they still haven't even fixed the merit bug with agile and they gave some bs response when people asked about it. I really do wonder what they do at work, maybe they just play EQ2 or WoW.

Last edited by Kam; 2004-12-15 at 07:52 PM.
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Old 2004-12-15, 10:45 PM   [Ignore Me] #33
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Originally Posted by Kam
Then he doesn't take it seriously, because every single idea they can come up with has already been created on that site.
Now we both know that's not true.

All he has to do is click anywhere and he has the next good idea.
I think Samhayne is perfectly capable of thinking up his own ideas. It is his job, after all.

Oh, and what priorities?
BFRs, Merits, new monthly events, base redesigning, phantasm, all the little changes Samhayne has probably wanted to make since before he became Lead Designer, etc etc.

Honestly, they still haven't even fixed the merit bug with agile and they gave some bs response when people asked about it.
Oh my, you can't fully see the merit badges in a certain type of armor at lower graphics settings. This is a critical flaw and vastly more game-breaking than any crash bugs they may have or serious graphical issues that directly impact gaming.
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Old 2004-12-16, 07:45 AM   [Ignore Me] #34
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Um, no, not at a low setting, you can't see them AT ALL in NC agile. I run everything maxed out, always have.
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Old 2004-12-16, 08:17 AM   [Ignore Me] #35
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Tbh, if SamHayne doesn't know about Planetside Idea Lab (which he probably does as I'm sure Spork and the devs that attended PSUMA did) he'll get a full education at December's Ask The Devs
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Old 2004-12-16, 06:10 PM   [Ignore Me] #36
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Kam, you give a bad name for us NC...
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Old 2004-12-16, 07:27 PM   [Ignore Me] #37
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Originally Posted by Kam
Um, no, not at a low setting, you can't see them AT ALL in NC agile. I run everything maxed out, always have.
Whatever, point still stands. They've definitely got more important bugs to be fixing. And if I remember correctly, the problem that's causing the merit badge display problems has something to do with the models degrading, which will take them a fair bit of work to correct. It was asked at the last Ask the Devs, I believe, so you can look there for the answer straight from Sporkfire.

Last edited by Warborn; 2004-12-16 at 07:29 PM.
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Old 2004-12-17, 01:47 AM   [Ignore Me] #38
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Yes, and that "response" they gave needs to be explained further.
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Old 2004-12-17, 04:39 AM   [Ignore Me] #39
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Originally Posted by Kam
Yes, and that "response" they gave needs to be explained further.
Would it honestly make you happy if they gave a detailed response? I'm getting the impression even fixing the issue wouldn't assuage your concerns.
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Old 2004-12-17, 08:23 AM   [Ignore Me] #40
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Face it folks, the rate content comes out for planetside sucks. No new bases no real new maps (the battle islands were jsut kinda rehash of same ol' same ol') I too wonder what they do all day or how many they have on their team as it seems to me that if they had a design team of any decent size content should be trucking out a lot faster. Oh well this will most likely get me flamed by the die hard fanboys but i dont actualy give a shit anymore.
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Old 2004-12-17, 08:51 AM   [Ignore Me] #41
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Originally Posted by Doppler
or how many they have on their team
Their team is quite small. I remember seeing a picture of the entire team before, and there were only 30 or so people, if that. For an MMO, that's a really small team.
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Old 2004-12-19, 03:08 PM   [Ignore Me] #42
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whens the date of this event
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Old 2004-12-20, 10:57 AM   [Ignore Me] #43
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This makes staying around after BFRs worth it. Thanks SOE, definately back on track.
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