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PSU: Just a game uh? (BANG BANG)
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2011-07-08, 02:16 PM | [Ignore Me] #31 | ||
Contributor Corporal
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However, even if there is an uncapturable area for every empire on all continents, they haven't said if it is always accesible. I mean if one empire captures a continent the other two might decide to "pull out" making their "sanctuaries" inaccesible until they have recaptured some other gateway to the same continent. In that case one doesnät need to worry that all the continents may be retaken at any time.
However agree with your problem of having the enemy waiting outside the "sanc" Firefly. Hopefulle these bases will be set so that there are multiple approaches to get a foothold of the continent making it impossible for the enemy to just sit and wait. |
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2011-07-08, 07:36 PM | [Ignore Me] #32 | ||
First Lieutenant
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So they dont want sancs...so they put sancs on every cont....
Makes zero sense. Also why should attackers get a free foothold on a cont? Am i missin somethin? And yeah you could disable this "cont sanc" by capturing everything else thereby bootin em off cont. But then how would you activate it? cap a base? then whats teh point of it then? Not havin enough details makes it harder to understand, but they shoulda just kept sancs. And this sqaud spawning sucks. Esp if its like other FPS's. If its a one time or every hour or so thing to let ya get to your group fast then ok, thats cool. But shifing from makin us use spawns to givin us spawns that dont go away unless you kill every squad member within seconds of each other, is terribad. |
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2011-07-08, 08:03 PM | [Ignore Me] #34 | ||
Link? With the options with the mission leading concerning squads/outfits and the entire empire sounded like the CR system got thrown out. OS may not depend on CR, but I figure not every SL will be able to do this.
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2011-07-08, 11:11 PM | [Ignore Me] #36 | ||
Colonel
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