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PSU: For Proper Viewing, Take Red Pill Now
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2011-07-09, 08:53 PM | [Ignore Me] #31 | |||
First Sergeant
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As for getting shot and healing, it happens. The fact is that if they do that you still have the advantage because they might not know where you are and you'll have the drop on them when they return to fire. (Pro snipers just used to "do the dance" anyway, who needs to heal!) Headshots just cause more trouble than they solve, and as you can see the community does not want them. Also, your last paragraph makes little sense. |
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2011-07-09, 08:55 PM | [Ignore Me] #33 | |||
Major
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If you head shots, You will have worst accuracy,low rate of fire,less rounds per clip(2 or 3),more recoil, and body hits wont do lots of damage......If they add bullet curve over distance, is going to be way harder. So like I said, a Regular Sniper vs Headshot Sniper who see eachother at the sametime...Regular Sniper should kick his ass. Thats why Headshot sniper is going to be hard to use. |
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2011-07-09, 08:57 PM | [Ignore Me] #34 | |||
Jesus fucking christ. |
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2011-07-09, 08:57 PM | [Ignore Me] #35 | |||
First Sergeant
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Not worth it. |
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2011-07-09, 08:59 PM | [Ignore Me] #36 | |||
Major
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How can you be op, when a regular sniper who doesnt do headshots will most likely kick your ass one on one.....? |
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2011-07-09, 08:59 PM | [Ignore Me] #37 | |||
Master Sergeant
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2011-07-09, 08:59 PM | [Ignore Me] #38 | ||
First Sergeant
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Do we have to have a bloke called Planetside spreading blasphemy?
Headshots won't happen. In real life, you are so often referring, real snipers take headshots extremely rarely. Centre of mass shot is considered as kill shot most of the time. Mostly because of a simple hit probability. The only way I'd be fine with headshots is if they include ALL physics. Just to name a few: wind, elevation, air temp, pressure, humidity, spin drift, magnus effect etc. etc. And since they won't as it's not a sim (!), then I'm against 'pro' snipers like yourself ruining the game for everyone else. Edit: ahh, you were faster @Firefly
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org Last edited by Volw; 2011-07-09 at 09:01 PM. |
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2011-07-09, 09:01 PM | [Ignore Me] #40 | |||
First Sergeant
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If the "headshot" sniper can farm infantry with headshots it is not fair to the infantry. Having a counter does not make it intrinsically balanced. |
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2011-07-09, 09:05 PM | [Ignore Me] #41 | ||||
Colonel
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Also, if an enemy sniper knows where you are, and you're waiting for your crosshair to rest on any target other than that sniper, you're doing something very wrong. Firing from behind cover is something I expect to exist in PS2. It may have faster-paced combat, but I doubt the front line will be changing so quickly that the majority of people never stop long enough for your "a while" crosshair to rest on their heads. Edit: Aw damn. In the process of writing one of my overly lengthy replies, Firefly comes along and kills the guy. Last edited by Vancha; 2011-07-09 at 09:08 PM. |
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2011-07-09, 09:07 PM | [Ignore Me] #42 | ||||
Major
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The thing is it will be hard....You specially when considering the other team has other snipers. So when the Headshot SNiper is aiming at infintry, a regular sniper would've just shot him......Also Infantry will learn to move around alittle bit more....Like I said the accuracy on the gun is going to be awful.
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2011-07-09, 09:09 PM | [Ignore Me] #43 | |||
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2011-07-09, 09:22 PM | [Ignore Me] #44 | |||||
Major
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Bad Snipers who have Headshots who try to hit a sitting target will realize how long it takes to get good accuracy in the mean time, he will probably get shot at if he truly is a bad sniper since he will probably be in a bad spot.
"A while" will depend on what the developers test is best
When people do headshots in realife is very hard to do.....So Planetside should replicated. The point still being, headshots should be hard. Is that better for you? |
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2011-07-09, 09:25 PM | [Ignore Me] #45 | ||
Master Sergeant
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In real life guns need to be maintained well by cleaning the barrel and so on, should that also be simulated in Planetside just because it's realistic? No of course not! We do not care about realism if it will negatively impact gameplay.
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