Re: Exclusive Vanguard Screenshots
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Not to detract from the obvious splendour of that vehicle but, before now, we really haven't seen Auraxis at all at night, and there are some interesting things to pull from these shots...
The first is the tremendous amount of detail in foliage that just wasn't possible in the previous engine; the leaves showing greater levels of realism. Even the terrain in the distance has far better depth than the orginal PlanetSide demonstrated.
The second is what I would assume to be deferred lighting from "moonshine", when the sun's light reflects off of the moon and illuminates the surrounding space. As someone who does a bit of level design, it's beautiful to see how far the game has come when light isn't just in a scene, but wraps around objects in it and generates soft shadows as parts of the tank obscure direct light.
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Last edited by Hyncharas; 2011-11-21 at 01:13 AM.
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