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Old 2011-12-09, 01:00 PM   [Ignore Me] #31
SniperSteve
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Re: Let's be very careful..


There will always be haters, hopefully the dev's don't get too worried about the ones that endlessly rant.

I think the PS2 developers are doing a great job interacting with the community, and I hope we are at the same time helping them with our constructive criticism.

Maybe the devs could tell us what we could do to help them out more?
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Old 2011-12-09, 01:05 PM   [Ignore Me] #32
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Re: Let's be very careful..


I don't always post on PSU, but when I do I have to call out BS.

Hyping something up like yesterday's livestream of shooting the shit is fucking bullshit and a surefire way to piss people off. You don't give something a "million" on the scale of 1 to 10 and then have it end up being something hardly even meaningful. Sure, the slogan contest is neat, but did not warrant the hype. Most people were definitely expecting at least an unveiling of sorts, or maybe even some gameplay footage or SOMETHING good based on the hype Higby generated.

Are the devs awesome for interacting with us as much as they do? Fuck yeah. Do these guys have a bad habit overhyping shit? Yes. Remember the SOE fanfaire? All we got was a trailer when a lot of people were expecting a hell of a lot more based on the hype around that event.

I'm going back to ignoring the hype until something big actually gets announced like a beta release date.

Last edited by Cadiras; 2011-12-09 at 01:06 PM.
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Old 2011-12-09, 01:06 PM   [Ignore Me] #33
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Re: Let's be very careful..


I'm really glad that you posted this, Hamma. I agree with people who say that disagreement is good (when appropriate) and that opinions are each person's individual property. However, it is easy to become comfortable in a good situation and start drifting into complacency. I would still be amazingly excited for this game even if the Devs were the most rigid, businesslike, uncommunicative jerks in the world, and we have THE ABSOLUTE OPPOSITE. They're amazing. They're fun, personable, creative, open, and completely organic in their presentation to us. It's unprecedented.

I think that, the best way that anyone can frame their disagreements or concerns about the game (if there are any; I sure haven't experienced any yet), is that they come from a place of COLLABORATION and KINDNESS. There is not one single member of the SOE team that is trying to antagonize us; no decision about this game is EVER made in some boardroom with a laughing bunch of Devs, saying "Haha, let's take away Jump Jets from MAXes, hahahahaha, that will piss the fans off SOOO much!" Every decision they make is with the interest of as many people having the very best experience that they possibly can. Even the most cynical fan MUST agree to this statement I am making; how could SOE possibly be hoping to make money on this game if my statement weren't true?

So, with this in mind, consider how much the Devs want us to LOVE their game, and provide all feedback or concerns about the game from that place of wanting to be on their team, as they wrack their minds trying to shape us a game that will add numerous facets to this series that we already want to love.

~Zachariah
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Old 2011-12-09, 01:08 PM   [Ignore Me] #34
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Re: Let's be very careful..


Originally Posted by SniperSteve View Post
Maybe the devs could tell us what we could do to help them out more?
This happens. It's called beta testing. When the time comes, everyone should remember that the key word in beta testing is "TESTING". Submit feedback often. Submit bug reports often.
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Old 2011-12-09, 01:09 PM   [Ignore Me] #35
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Re: Let's be very careful..


Originally Posted by Cadiras View Post
I'm going back to ignoring the hype until something big actually gets announced like a beta release date.
This is actually probably the best course of action considering that the creative director is a known troll. A lovable troll but a troll nonetheless.
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Old 2011-12-09, 01:12 PM   [Ignore Me] #36
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Re: Let's be very careful..


Um, what happened?
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Old 2011-12-09, 01:16 PM   [Ignore Me] #37
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Re: Let's be very careful..


Hamma, is absolutely right (for once ), we've been having such an incredible personal interaction with the developers for so long now, it can be easy to start to take some things for granted. I mean, if you click on the VIP Tracker...holy shit. It's simply amazing.

Having said that, we have reached a point of excitment and anticipation for this game that every day that goes by that we don't see some video or some release date is a slight disappointment. It doesn't mean that we are throwing in the towel and expect those things now. We (and maybe I'm just speaking for myself) don't expect it, but we are hoping. It's like that little kid anxiously awaiting for Christmas, only you have no idea what day Christmas will be, and it only happens once ever, not every year *cough* COD *cough*.

This is the internet, so hyperbole is par for the course, but we do need to keep our criticisms about "not getting enough info" in check. We've already gotten more than our fair share. Plus, the devs do read this stuff. In most of the Lunch Time pics Higby has sent, you can see these forums up on his screen in the background, often not logged in.

Hamma is right, we need to not give the impression we are ungrateful little brats. We will want more until the game gets launched, and then we will still want more, but we ALWAYS need to appreciate this level of interation with the devs.
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Old 2011-12-09, 01:18 PM   [Ignore Me] #38
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Re: Let's be very careful..


Never seen a launch like it. Good job devs and now just waiting for the beta
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Old 2011-12-09, 01:30 PM   [Ignore Me] #39
Hamma
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Re: Let's be very careful..


Thanks for the positive responses everyone!

This will be fun.
Originally Posted by Cadiras View Post
I don't always post on PSU, but when I do I have to call out BS.

Hyping something up like yesterday's livestream of shooting the shit is fucking bullshit and a surefire way to piss people off. You don't give something a "million" on the scale of 1 to 10 and then have it end up being something hardly even meaningful. Sure, the slogan contest is neat, but did not warrant the hype. Most people were definitely expecting at least an unveiling of sorts, or maybe even some gameplay footage or SOMETHING good based on the hype Higby generated.
This is what you expected, Higby was excited and he thought it was awesome. Just think if you win your words will be immortalized in the game. You set the expectations of game footage on your own and let yourself down. Honestly, it's silly to expect them to reveal the game more in this format.

Originally Posted by Cadiras View Post
Remember the SOE fanfaire? All we got was a trailer when a lot of people were expecting a hell of a lot more based on the hype around that event.
Yes I remember it, I was there. The PlanetSide 2 devs were there and did a HUGE amount of press, face to face interviews, Q&As, and more. I set down with them personally and asked questions that YOU the community submitted to me.

Originally Posted by Cadiras View Post
I'm going back to ignoring the hype until something big actually gets announced like a beta release date.
Go ahead and do that and back to your little world.
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Old 2011-12-09, 01:30 PM   [Ignore Me] #40
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Re: Let's be very careful..


Originally Posted by Raymac View Post
we've been having such an incredible personal interaction with the developers for so long now, it feels like they're family.
Fixed.

I'm inviting them all over to my house for Chanukah. Or Christmas. Maybe even both, DOUBLE-DIP DOUBLE-DIP!
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Old 2011-12-09, 01:45 PM   [Ignore Me] #41
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Re: Let's be very careful..


"I'd challenge anyone to find anything even remotely similar to what we have here. "

The Path of Exile crew comes to mind
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Old 2011-12-09, 02:00 PM   [Ignore Me] #42
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Re: Let's be very careful..


I love T-ray and Higby.

I think they should do a weekly podcast because it is VERY amusing listening to those two guys talk about stuff.
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Old 2011-12-09, 02:37 PM   [Ignore Me] #43
Chaff
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Re: Let's be very careful..


SOME people will NEVER "get it".

These guys are light years beyond any dev team in accesability and fan interaction.

Too many fuckin' "Burger Kings" love this game.....they ALL want the friggin' game THEIR WAY. These same people probably lack the skill to set their radio alarm clock - but they feel it's their birth right to FLAME at things they "perceive".......realistic, or not. They're the real trolls of the world.

The devs are clearly NOT lacking in gray matter. They know idiots when they see or hear them.

Assholes are what allow us all to be STOKED when we come across somebody cool. Life contains the full gamut of emotions and actions.

God willing, we're lucky enough to have a couple cool people in our circle of friends. I think MOST of the PS2 community feel like the PS2 Dev Team are ad hoc friends.

I'll always have resepect and admiration - for what they've ALREADY given us fans here. Hats off to the DEV Team. They have nothing to prove to me. I'll always be a fan of this group.
.

Last edited by Chaff; 2011-12-09 at 02:51 PM.
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Old 2011-12-09, 03:33 PM   [Ignore Me] #44
Bags
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Re: Let's be very careful..


What happened?
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Old 2011-12-09, 03:48 PM   [Ignore Me] #45
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Re: Let's be very careful..


Originally Posted by Bags View Post
What happened?
TL/DR version: SOE devs announced "Faction Smackdown". Had everyone amped up thinking it was something major. Turns out it wasn't something major-league like beta date or new unseen art or whatever, was a faction logo/slogan contest like what they had a few months ago for Planetside 2 t-shirts. This induced varying amounts of cheer, but also varying amounts of disappointment from "aw shucks" to full-blown neckbeard nerdrage. Devs came on forums, said "Sorry you didn't like it", etc.

Hence: topic.
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