Originally Posted by CViolet
Any product that claims to convert a single video signal into 3D is just a gimmick. True stereoscopic 3D requires 2 evenly spaced camera angles to give the illusion of real depth. It's the reason why 90% of the movies coming out in 3D these days look like shit.
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True when it comes to movies but they are referring to games which actually are easy to convert. I have a program that does it great. The only probs are the non supported games and the elements that are not drawn in 3d such as the UI and maybe a few other elements can be displayed incorrectly. Things like crosshairs are a good example that everyone notices. But thats not a problem to fix if the programmers support it and make the neccesary changes.
I was playin PS1 in 3d which wasnt even remotely supported. Most things were fine in the environment. But the ui was split and moved pretty much off the screen and crosshairs were of course unusable. 3d depth worked but sometimes it was difficult to get a good balance between the far away, medium range, and close up stuff all being in focus at the same time. Again it was completely unsupported and worked minus the obvious ui issues. Games that were supported such as L4D2 looked insanely awesome.
The program i used let me display em on my tv which uses the passive glasses, aka movie theater glasses that cost nothing. In fact you can keep the ones they give you at the theater and use em if you need more than the 4 free ones you get. Most pc 3d is done with only the expensive battery glasses and expensive and tiny manufacturer specific monitor that supports that specific type of 3d.
So even if its not officially supported, there will be options via software if you have a 3d tv. Or by buying a the nvidia glasses and nvidia monitors. Or that newer AMD setup they announced. Considering that nvidia is partnering with them in some fashion for the PhysX stuff, then there's a pretty good chance we will see support for thei 3d vision stuff.