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PSU: OMG! You killed Hamma! Bastards!
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2012-01-28, 06:41 AM | [Ignore Me] #31 | |||
Sergeant Major
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C'mon T-Ray! TriBarrel this bitch |
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2012-01-28, 12:56 PM | [Ignore Me] #37 | ||
Because either A) I belong to a Warhammer 40K cosplay group (I'm building a Dark Angels Space Marine) and/or B) I wanna one-up Stephen Long's Longstrike, I'm getting two of these:
http://www.toysrus.com/product/index...ductId=3709792 One for future use on a 40K Terminator suit, and one to paint in TR colours after modding it to look like the MCG. |
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2012-01-28, 04:46 PM | [Ignore Me] #40 | ||
Master Sergeant
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It would be neat if the crosshairs are ARMA style; meaning that rather that flaring open when one walks, the crosshairs dance across the screen but remain tight. That would also allow weapons to feel powerful, like firing the MCG without a rexo, one could have the crosshairs rotate and jerk to the right of the screen from the torque and recoil. that would be cool.
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2012-01-28, 08:53 PM | [Ignore Me] #42 | ||
Private
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Looks cartoony from this angle but when its in the game it will probably be good. :-) Damn chaingun. :/ I always hated that thing in PS1. People would say the JH was better but I liked to play at range/med assault so I never used JH and I hated mc TR.
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2012-01-31, 04:26 PM | [Ignore Me] #43 | ||
I'm just thinking that if they do the sound effects right- the quad barrel design is going to sound pretty bad ass too. I'm thinking a deeper more classic whirling sound (helicopter minigun sound but deeper?), as opposed to the comparatively more lazy popping sound the ps1 mcg made. But don't get me wrong, I really really really loved my old MCG If anyone here remembers me, that thing was like my 5th limb.
Either way though, just like all the other HA weapons.. when you hear this thing coming, you should know EXACTLY what it is. Jackhammer was a lot like this too. Boom-chicka Boom-chicka Boom-chicka (oh shit! get back!) Last edited by Sardus; 2012-01-31 at 04:38 PM. |
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2012-01-31, 04:44 PM | [Ignore Me] #45 | |||
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