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Old 2012-02-10, 07:46 PM   [Ignore Me] #31
Sirisian
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Re: Tempest (mini Gauss)


Originally Posted by NewSith View Post
PS2 needs dual wielding...
Here (Summary)
Yeah the last numbers were 10 people for it and 14 against. Ah the good 'ol days when the forum had only a few active members.

Last edited by Sirisian; 2012-02-10 at 07:48 PM.
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Old 2012-02-10, 07:49 PM   [Ignore Me] #32
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Re: Tempest (mini Gauss)


Fuck, that thread again...
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Old 2012-02-10, 08:25 PM   [Ignore Me] #33
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Re: Tempest (mini Gauss)


I was going to say, "the only dual-wielders should be TR MAXs", but then I remembered the Sisters of Battle Seraphims, from Dawn of War: Soulstorm.

Dual wield for jetpack users. May it be.
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Old 2012-02-10, 11:15 PM   [Ignore Me] #34
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Re: Tempest (mini Gauss)


Little late but.. reposted

http://www.planetside-universe.com/m...hp?img_id=1881
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Old 2012-02-11, 12:44 AM   [Ignore Me] #35
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Re: Tempest (mini Gauss)


I wonder if you will be able to utilise all three rails of if they are just cosmetic?
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Old 2012-02-11, 02:03 AM   [Ignore Me] #36
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Re: Tempest (mini Gauss)


Now just make it so I can put self-propelled rockets (rockllet: SA, PS1) in as ammunition, make the bore of the barrel a little wider, and we have a weapon that id be very happy to use. We can even give it a fancy NC name that goes well with the overal feeling.... how about a.....Bolter?

As mentioned by a orievious poster this is very reminiscent, in terms of style, of the Bolter a la WH40K, which I quite like personally. Hmmm I wonder what the chances are on many different types of ammunition?

And continuing in the vein of WH40K lets get us a wider selection of melee weapons, really flesh out the feeling of getting close and dirty. Heck we have a knife that is encased in a magnetic (power) field! were NC former Miners and what not! Give us hammers, that have electrical currents in the head for helping smash rock faces. You can even call it a cool name ....like a Thunder-hammer! Or a gauntlet with extended claws encased in a power field that helped us scale sheer rock surfaces to get to out of reach veins....Maybe call it something like Lightning-Claws Maybe a power field encased fist! on the Terminators...errr.. MAX units? I actually do recall somewhere higs mentioning that the MAX units will have a melee function this time around.

And it looks like the TR will get the equivalent of an reaper-autocannon with the MCG being belt fed and all, oh and a chain-sword-knife. I knew they were all Chaos worshipers anyway. And the VS are just a bunch of Xenos lovers.

Besides
SMG = Space Marines Gun

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Has their been any mention at all on different types of ammunition? I dont remember anyhting but I may have missed something along the way.
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Old 2012-02-11, 05:48 AM   [Ignore Me] #37
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Re: Tempest (mini Gauss)


Originally Posted by Sirisian View Post
Here (Summary)
Yeah the last numbers were 10 people for it and 14 against. Ah the good 'ol days when the forum had only a few active members.
TBH, I would vote against it myself. Akimbo doesn't bring anything into a game except for cowboy looks.
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Old 2012-02-11, 06:01 AM   [Ignore Me] #38
DOUBLEXBAUGH
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Re: Tempest (mini Gauss)


As long as you couldn't dual wield shotguns and run around 1 shotting everyone, I wouldn't care if it was in game or not.
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Old 2012-02-11, 09:44 AM   [Ignore Me] #39
Hmr85
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Re: Tempest (mini Gauss)


The NC SMG looks good. Looks just like the bolter off 40k I have to say I approve . They have been doing a great job on the NC weapons. I can't wait to get in game and try them out.
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Old 2012-02-11, 10:00 AM   [Ignore Me] #40
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Re: Tempest (mini Gauss)


Anybody else notice "even while on the move"? incoming cod style gameplay
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Old 2012-02-11, 10:12 AM   [Ignore Me] #41
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Re: Tempest (mini Gauss)


Originally Posted by Sighpolice View Post
Anybody else notice "even while on the move"? incoming cod style gameplay
Moving and shooting isn't "CoD" style.

To be moving and shooting you just need to be on a battlefield where you don't want to stop because of the chance that you will be blown apart by a tank.
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Old 2012-02-11, 10:17 AM   [Ignore Me] #42
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Re: Tempest (mini Gauss)


Originally Posted by Sighpolice View Post
Anybody else notice "even while on the move"? incoming cod style gameplay
Shooters existed before COD.
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Old 2012-02-11, 10:17 AM   [Ignore Me] #43
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Re: Tempest (mini Gauss)


Originally Posted by Sighpolice View Post
Anybody else notice "even while on the move"? incoming cod style gameplay
In what universe does shooting on the move constitute CoD-style gameplay? By that logic, the original Planetside was choc full of CoD-style gameplay.
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Old 2012-02-11, 10:18 AM   [Ignore Me] #44
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Re: Tempest (mini Gauss)


I think SMGs and shotguns SHOULD be totally mobile when it comes to accuracy.

Anything bigger than and then no.

But that's a prime example of really bad weapon design to force shotties and SMGs into ADSing while still
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Old 2012-02-11, 12:12 PM   [Ignore Me] #45
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Re: Tempest (mini Gauss)


I retract my previous statement, I should really have put something along the lines that it shouldn't be accurate whilst moving..
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