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Old 2012-02-16, 08:10 AM   [Ignore Me] #31
Shade Millith
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Re: Am I getting this right....?


Originally Posted by Vancha View Post
Will cloakers have no way of healing people?

What vehicle support roles have they killed off?
AMS driver, Loadsta, ANT driver, and artillery. That's most of the support vehicles.

Originally Posted by CutterJohn View Post
cloakers not being able to carry HA is.. drumroll.. a class restriction.
No, as there were no classes. Cloaker wasn't a 'class', it was an armor type. As such, it's an Armor Restriction. Just as the Agile is restricted to one rifle slot.

Your 'class' (If you can even call it that) was decided by what you chose for your equipment.

It is in no way any more arbitrary than a restricting Rexo from carrying a med app or something.
I have no issue with this. Armor Restrictions are fine. But this isn't what they're doing.

I'm sick of games that previously had great customization becoming stale and boring, because they get lazy with balancing.
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Old 2012-02-16, 08:14 AM   [Ignore Me] #32
FriendlyFire
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Re: Am I getting this right....?


Originally Posted by Warborn View Post
Yeah I too only played the original because I liked mulling over details like whether to take one box of AP ammo or an extra medkit.
Pretty much this.

I loved filling in empty space with grenades.
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Old 2012-02-16, 08:34 AM   [Ignore Me] #33
Vancha
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Re: Am I getting this right....?


Originally Posted by Shade Millith View Post
AMS driver, Loadsta, ANT driver, and artillery. That's most of the support vehicles.
If we're talking about roles/play-styles, AMS driver and lodestar are still in the game, in the form of Galaxies and Sunderers. Of course the experience won't be identical, it wouldn't have been even if they'd had AMS' and Lodestars in PS2, but that sort of vehicle support is still there.

ANT driver was the only thing apart from MAXs carrying supplies that immediately popped to mind. Again, it seems like a silly thing to dismiss a game for.

As for artillery, do we know it won't be in the game? Do we know there won't be MBT weapons that fill that role? Heck, remembering the picture of the prowler that was "well within range of the base", I'd say that almost passes already.
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Old 2012-02-16, 08:53 AM   [Ignore Me] #34
Shogun
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Re: Am I getting this right....?


hamma, it´s time to add a message to the "post new thread" page. in big red blinking letters:
Use search funktion before posting or your balls will be chopped off!

why do we get the same threads over and over instead of continuing the old ones?

on topic:
soe fixed the wrong thing.
the problem with ps1 was br40, not the freeform inventory. back when certpoints were limited, not every soldier had that dreaded onemanarmy setup.

now they opened up levelcap and had to fix the all-in-one problem elsewhere.
i hope beta will show that they didn´t kill the rare playstyles ba doing this.
not everybody who is ranting about classes does this because he wants back his jack of all trades setup. the jack of all trades is the thing that needed a fix. but supporters took great advantage od the freeform inventory as well. and it was legit! an engineer could decide if he wanted to carry ACEs in every inventory slot, rendering him defenceless but effective at fortifying a base. the cloakers had lot of legit options that would heavyly affect playstyle and role, too. and the choices of another gun or tool versus more ammo was also great.
that are the things i will miss, not the rexo-eng-av-ha-medic loadout i never even used.
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Old 2012-02-16, 09:02 AM   [Ignore Me] #35
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Re: Am I getting this right....?


Originally Posted by Shade Millith View Post
No, as there were no classes. Cloaker wasn't a 'class', it was an armor type. As such, it's an Armor Restriction. Just as the Agile is restricted to one rifle slot.

Your 'class' (If you can even call it that) was decided by what you chose for your equipment.
Oh, then this is an easy fix then. We just have to tell Higby to call them armors instead of classes. Then it will be an armor restriction.
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Old 2012-02-16, 09:06 AM   [Ignore Me] #36
DayOne
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Re: Am I getting this right....?


Originally Posted by Shogun View Post
funktion
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Old 2012-02-16, 12:13 PM   [Ignore Me] #37
Graywolves
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Re: Am I getting this right....?


Originally Posted by Shogun View Post

the jack of all trades is the thing that needed a fix. but supporters took great advantage of the freeform inventory as well. and it was legit! an engineer could decide if he wanted to carry ACEs in every inventory slot, rendering him defenceless but effective at fortifying a base. the cloakers had lot of legit options that would heavyly affect playstyle and role, too. and the choices of another gun or tool versus more ammo was also great.
that are the things i will miss, not the rexo-eng-av-ha-medic loadout i never even used.
This. When I had CE certed there was a loadout where I had nothing but ACE in my inventory and sidearm slots. Go out, lay some CE, come back and reload at terminal, lay more CE.

Now you might get to lay 2 turrets and need more ammo again?



There was a lot of cool things you could do with free-form inventory that wasn't one-man army. If my outfit was doing a genhold I would have extra med and engie juice in my MAX. Someone ran out of ammo? I might have an abundance and drop a box for them.

I'm going to miss it but I think PS2's customization is going to be its own thing.
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Old 2012-02-16, 12:21 PM   [Ignore Me] #38
basti
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Re: Am I getting this right....?


Originally Posted by KrazyJester View Post
No its the fact that you cant multi class that makes it just like every other fucking game out there, so what if theres 20 or 1000 people you are fighting against. I can pick up another game and still accomplish the same shit.

Its the same concept of "if it isnt broke, dont try to fix it" prime example is SWG when they did the "combat upgrade" and lost all there followers.

The inventory made it so people can pick play styles, wether it was flavor of the month or not it was people talking about what was good. Or going light on ammo in a Max so you can drop aces, repair or med for people during missions.

Shit even with the multi classing, people worked together as a team. or if people felt like it they could go off on there own and not have to rely on others. It gives them an option.........

And no, I am talking about all FPS's, the amount of people and the graphics of a game only account for being asthetically pleasing, its the gameplay that keeps people playing. And all of this is my personal opinion. I dont want BF3 on a bigger scale all because of a consumer base, it gets old real quick.
Actually, no, fact is your just stupid.


Everyone who wants the "free form inventory system" (it never was that, lol) rather than the class system is eighter a solo player who just wants to pack HA, Med, Engi, Hack, Rexo and whatever else, or just to damn stupid to understand the issues of the inventory system, and how nicley the class system fixes them.


Just trust me there: the class system is a whole lot better than the inventory system, as it fixes quite a lot of issues of the inventory, and allows us a lot more cool stuff to play with. Besides that, the class system doesnt exclude the possibility to put your own class together. Just gotta get a look at the classes and their skills first, and then the community will be quite quick with getting a "free form class" system together that doesnt break.
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Old 2012-02-16, 12:31 PM   [Ignore Me] #39
Vash02
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Re: Am I getting this right....?


Read the post above yours basti.
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Old 2012-02-16, 12:35 PM   [Ignore Me] #40
basti
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Re: Am I getting this right....?


Originally Posted by Vash02 View Post
Read the post above yours basti.
And why exactly does anyone assume that we now have to run back to a term after laying two mines/placing two turrets? Would you guys just CHILL? Beta will tell the truth, and beta will also be our chance to improve the game. IF you need to make lots of running just to get your CE down, then its obviously time to tell the devs to come up with something to avoid all the running.
But there are quite a few PS vets among the devs, so i fully trust them that they already know.
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Old 2012-02-16, 12:36 PM   [Ignore Me] #41
Shakrah
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Re: Am I getting this right....?


Originally Posted by KrazyJester View Post
thanks, already lost interest then. what makes 1 stand out from all other FPS's was you could set your inventory to a T. Customizing weapons doesnt mean shit when you cant set your gear to fit.
Just when I was finally getting up to speed on the game itself, I find out this... What the hell are they thinking?
There is enough BF3/CoD/WoH and other preset heroes games around.

I am going to read this further, but it starts to smell like they are franchising the Planetside game and turning it into something we have just seen too much off.
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Old 2012-02-16, 01:22 PM   [Ignore Me] #42
NEWSKIS
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Re: Am I getting this right....?


I liked the inventory system in PS1, but I'm not going to ignore the game since they're changing it. I'm going to do the beta regardless of that fact. Even if they change things, if it's a fun game I'll play it. But like a lot of things, don't say something is game breaking until you play the game.

Thats why I'm waiting until I play the beta or the game at release to decide what I think of the game. Doing that now would be pointless considering how much is still unknown about the game.

Last edited by NEWSKIS; 2012-02-16 at 01:23 PM.
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Old 2012-02-16, 01:36 PM   [Ignore Me] #43
Raymac
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Re: Am I getting this right....?


If something like this ruins the game for someone, well I just feel sorry for them. Planetside 2 is bringing soooo much to the table. Plus, when I looked at the screen shot of the class selection screen, it actually struck me to how similar it actually was to the armor selections in PS1.

And let's kill this myth right here. This is not about "dumbing things down". This is about balance. When you look at the battlefield as a whole, I predict that we will see far more variety in troops than we did in PS1.

Deal with it, or just go ahead and play that other new MMOFPS with a freeform inventory system that uses combined arms of infantry, armor, and air. Oh that's right, there isn't one.
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Old 2012-02-16, 02:42 PM   [Ignore Me] #44
Knightwyvern
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Re: Am I getting this right....?


I'll be honest, I'll miss my Bolt Driver/Phoenix/CE combo. I'm hoping for the return of Special Assault, with the ability to switch between different ammo types for different situations. (I would REALLY miss special assault.)

However.. the good will still outweigh the bad. Remember folks, we still have beta. And besides that, PS2 is an MMO. They can add things/change things after launch.
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Old 2012-02-16, 03:20 PM   [Ignore Me] #45
Vash02
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Re: Am I getting this right....?


And why exactly does anyone assume that we now have to run back to a term after laying two mines/placing two turrets? Would you guys just CHILL? Beta will tell the truth, and beta will also be our chance to improve the game. IF you need to make lots of running just to get your CE down, then its obviously time to tell the devs to come up with something to avoid all the running.
But there are quite a few PS vets among the devs, so i fully trust them that they already know.
Just pointing out that your ridiculous strawman didnt hold up to even a cursory look. Is this something precious to you or something? Even the mildest criticism and you are acting as if people are screaming their heads off. A few other people are acting like that aswell.
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