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Old 2012-03-11, 07:31 AM   [Ignore Me] #31
Shogun
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Re: 4 Resources?


Auraxium
Smurfonium
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Old 2012-03-11, 12:39 PM   [Ignore Me] #32
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Re: 4 Resources?


Originally Posted by PurrfectStorm View Post
Lol! =P
Originally Posted by CyclesMcHurtz View Post
That's pretty good ... but I see your three names and raise you Higgmium, Teeraylium, Maggite, and Forgenium.
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Old 2012-03-14, 04:07 PM   [Ignore Me] #33
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Re: 4 Resources?


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Old 2012-03-14, 08:04 PM   [Ignore Me] #34
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Re: 4 Resources?


Spoiling the fun with a serious question:

Is there a rule of adjacent hex on resources in place? I mean are we going to have:
1. Adjacent Hex Rule, like
1.1 Company of Heroes system where you have to link captured territories to your HQ (Foothold)?*
1.2 Global Agenda AvA system where HQ gives bonuses to resource gain?

2. No Adjacent Hex Rule?


*Capured territories that are not connected to HQ produce no resources.
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Last edited by NewSith; 2012-03-14 at 08:05 PM.
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Old 2012-03-14, 09:06 PM   [Ignore Me] #35
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Re: 4 Resources?


CRITICAL HIT!

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Old 2012-03-14, 09:16 PM   [Ignore Me] #36
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Re: 4 Resources?


Originally Posted by Bags View Post
Bagsurium.
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Old 2012-03-14, 09:23 PM   [Ignore Me] #37
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Re: 4 Resources?


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Old 2012-03-14, 09:25 PM   [Ignore Me] #38
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Old 2012-03-14, 09:25 PM   [Ignore Me] #39
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Re: 4 Resources?


Could just go with Aluminum, Aluminium, Alluminium and Alluuminum.

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Old 2012-03-14, 09:33 PM   [Ignore Me] #40
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Re: 4 Resources?


Originally Posted by TheBladeRoden View Post
Auraxium
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OMG! YES!
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