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2012-03-12, 05:34 PM | [Ignore Me] #32 | |||
Second Lieutenant
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2012-03-12, 05:35 PM | [Ignore Me] #33 | ||
First Lieutenant
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I'm completely against ironsights, it's certainly not going to keep me from playing the game (it's free lol). I personally feel that it's a bad mechanic to slow down combat. Really this is all speculation as I haven't touched the game yet, but still.
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2012-03-12, 05:36 PM | [Ignore Me] #34 | |||
Contributor Major
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2012-03-12, 05:36 PM | [Ignore Me] #35 | ||
Corporal
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the only reason it happened in the ps video was cause there were 3-4 of us TRx focus firing targets down with barely any of us missing. but you see when he goes one on one with him vs. multiple targets it gets hectic fast and its not spraying and praying. D2A says it perfectly.
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2012-03-12, 05:38 PM | [Ignore Me] #36 | |||
Major
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You essentially just said, why bother to use my brain at all when I can just kill somebody instantly. Is that really what people want PS2 to degenerate to. And to compare Planetside's surgile days to CoD/any other game with a high TTK should earn you a swift kick to the nuts. They are nothing alike. Besides, PS1's surgile days were more reminiscent of Quake/Unreal Tournament. |
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2012-03-12, 05:38 PM | [Ignore Me] #37 | ||
Captain
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You are wrong about weapons firing quickly in Planetside. Go check out the SMG's/LMGs in other games and report back.
Watch the video Arrow posted and tell me about the MCG's CoF blooming too much. I played Planetside for a long time, but I don't see it as an extension of myself the way many 'veterans' do. I can see the game for what it is, free from the nostalgic, backwards looking, emotionally reasoned hangups many people posting on this forum are afflicted by. That's not to say I don't/didn't love the game. I am a fanatic...I'm just reasonable. By the way, Battlefield was here long before Planetside. |
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2012-03-12, 05:38 PM | [Ignore Me] #38 | |||
Colonel
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There must be some kind of jargon here that I don't yet understand. Are you literally against iron sights or does "iron sights" stand in for some larger issue I don't recognize as a non-PS1 vet? Last edited by Stardouser; 2012-03-12 at 05:39 PM. |
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2012-03-12, 05:43 PM | [Ignore Me] #39 | ||
Contributor Major
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Iron Sights is aiming with the iron sights of the gun. What BF3 and COD use to decrease COF and decrease movement speed. They become the go to thing to use even in close quarter combat.
Last edited by ArmedZealot; 2012-03-12 at 05:47 PM. |
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2012-03-12, 05:47 PM | [Ignore Me] #40 | |||
Colonel
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So whereas in PS1 where you simply crouch, in PS2 you would aim down sight? Or both? And some people are against that? Last edited by Stardouser; 2012-03-12 at 05:54 PM. |
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2012-03-12, 05:58 PM | [Ignore Me] #42 | |||
Colonel
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Well, you can still circle strafe...anyway, I'm not sure which side to take yet but I have to ask...is this more an aesthetic concern than a balance issue? Seems like crouching would stop your movement as much as ADS would? |
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2012-03-12, 05:59 PM | [Ignore Me] #43 | ||||
Major
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Yes, it did but BF wasn't the juggernaut back then that it is now. The devs are clearly taking features and mechanics out of that game and clearly putting them into this one.
People on these forums act like it's so wrong that we want a game that we've come to know and love for several years to stay relatively the same, and not be bastardized as some kind of CoD/BF rip off in an attempt aid SOE's resurgence into the game market. Some people truly want the game to simply be retextured and then re-released. And there's nothing wrong with that. People hold a high allegiance towards this game and they've been through thick and thin with it. To say that people who want the game to remain the same are backwards and unreasonable is well...Backwards an unreasonable. People love the game for what it is and they've kept continuously coming back because of that. Just because BF does things that are amazing doesn't mean every game should. All that does is further monetize an already monetized FPS gaming market. A veteran player shouldn't be berated and ostracized because they enjoyed a feature in the previous game. Everyone has an equal opinion, just because you don't agree with it doesn't mean it should be cast aside. |
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2012-03-12, 06:00 PM | [Ignore Me] #44 | ||||
Second Lieutenant
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The focus on TTK is a rather overblown. On the high end of the spectrum, there are games like Tribes Ascend which obviously require a lot of skill and intelligence in order to succeed, and on the low end, games like the classic Rogue Spear or the more modern ArmA2 also require a lot of skill and intelligence. A lot more goes into designing a game that is compelling and which requires a healthy mix of skills and intellect than whether a guy dies in one second or ten seconds when you shoot at him. The purpose of my entry into this thread was to point this much out; skilled people will keep winning. People that relied too much on one skill (sustained aiming ability) in Planetside will suffer, but that's the old too-many-eggs-in-one-basket problem. It appears that such people will be exposed in Planetside 2 as the frauds that they are |
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