Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Your hair's on fire.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-04-16, 12:59 PM | [Ignore Me] #31 | |||
Lieutenant General
|
Also, I think having 5 capture points is more teamwork orriented than one person hacking one CC. |
|||
|
2012-04-16, 01:01 PM | [Ignore Me] #32 | ||
Lieutenant Colonel
|
Simply having a REK is not the point. There are other considerations to just carrying one, like the space you gave up to have it. Spending points to be a real hacker ( Time to hack ), and being unable to self defend while hacking.
Yes, everyone could granny hack. But that's a completely different set of considerations than just being somewhere. I understand modern shooters are designed to remove all reliance on others, and remove all bad choices. Planetside does not need to follow. |
||
|
2012-04-16, 01:02 PM | [Ignore Me] #33 | |||
Lieutenant General
|
It's rather hard to judge the system without knowing all of this. |
|||
|
2012-04-16, 01:09 PM | [Ignore Me] #34 | ||
Private
|
Exactly. Either way, the same amount of preparation, teamwork and organisation is required to hold point A for a given time. There is still an objective, there is still a specific location of capture, there will be teamwork, there will not be teamwork. We managed in PS1.
|
||
|
|
Bookmarks |
|
|