Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: SPOOOOOOOOOOOOOOOOOOOON!
Forums | Chat | News | Contact Us | Register | PSU Social |
2012-05-24, 03:14 PM | [Ignore Me] #31 | ||
PSU Admin
|
I received the out of bounds warning a few times when I was trying out the game. When I was up high I noticed some of the edges weren't quite done on the cont so I am not sure if the areas and boundaries are totally finished.
|
||
|
2012-05-24, 03:17 PM | [Ignore Me] #33 | ||
PSU Admin
|
Also can we please stop with the "insert generic shooter name here" comparisons? It's a shooter at it's core. It's bringing in modern concepts from FPS gaming over the past 9 years. That isn't going to change and it isn't going to kill the game.
|
||
|
2012-05-24, 03:22 PM | [Ignore Me] #36 | |||
Master Sergeant
|
However, Planetside in its current shape is not a good representation of what is in its purest form is. Currently there are just too few people playing it and it might scare you away from Planetside 2 rather than attracting you. |
|||
|
2012-05-24, 03:22 PM | [Ignore Me] #37 | |||
First Sergeant
|
Sure, it might not have any real effect on the gameplay, but the HUD from BF3 wasn't something I was all that impressed with. Maybe its just me. |
|||
|
2012-05-24, 03:25 PM | [Ignore Me] #38 | |||
Colonel
|
|
|||
|
2012-05-24, 03:30 PM | [Ignore Me] #39 | |||
First Sergeant
|
And disabling needs to die in a firepit. |
|||
|
2012-05-24, 03:31 PM | [Ignore Me] #40 | ||
Malvision
|
I really liked the drop pod animation. It looked like you could control it a little bit on the way down. I wonder what will happen if you line a drop pod up on a deployed (or in flight) galaxy.
Hey TB/Hamma what happens at the flight ceiling? Do you get an out of bounds, stall or hit invisible wall? Thanks for posting. |
||
|
2012-05-24, 03:35 PM | [Ignore Me] #42 | |||
Sergeant
|
|
|||
|
2012-05-24, 03:36 PM | [Ignore Me] #43 | ||
First Sergeant
|
There are plenty of Battlefield GAMEPLAY features that I welcome warmly.
That said, I have noticed some blatant duplication of BF3 in PS2's UI presentation. For instance, the little 'VEHICLE DESTRUCTION' popup that appears HERE - the same banner appears when you make a headshot or achieve a killstreak - is a one to one duplication of the BF3 'distorted, flickering downstriped text' UI theme, and it needs to be gotten rid of, hastily. (Example HERE and HERE) Yeah, it's a nitpick, and everything is subject to change and as TB said, the current UI is very unlikely final, but what's it doing there in the first place? |
||
|
|
Bookmarks |
|
|