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Old 2012-05-26, 05:30 AM   [Ignore Me] #31
Mechzz
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Re: TRay Tweets


Oh wow!
We had a good debate on the need for walled bases after the wide-open man-cannon infested Zuravan amp station was unveiled. Having this mix of base designs will add a lot to the gameplay imo. Huge, epic base defences will come of having these huge, epic walls to defend. I can see the streams of jetpackers getting hosed down as they fly towards the parapet already!

So glad the dev team were ahead of us on this and had it covered.

...and we still haven't seen any in-game footage of the Biodome.
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Old 2012-05-26, 06:34 PM   [Ignore Me] #32
Knocky
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Re: TRay Tweets


Originally Posted by Hermes View Post
That's one awesome piece of infrastructure!


I feel like the incredible hulk, but with a fanboy inside instead of an angry green man. Don't make me excited. You wouldn't like me when i'm excited.

too...late...gnnnnhhhhhhhHbe-be-BBEEEEEEEEETAAAAAAAAAAAAAAAAA!


That's the sound of someone needing a new pair of pants.

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Old 2012-05-26, 10:10 PM   [Ignore Me] #33
Serpent
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Re: TRay Tweets


Originally Posted by Mechzz View Post
Oh wow!
We had a good debate on the need for walled bases after the wide-open man-cannon infested Zuravan amp station was unveiled. Having this mix of base designs will add a lot to the gameplay imo. Huge, epic base defences will come of having these huge, epic walls to defend. I can see the streams of jetpackers getting hosed down as they fly towards the parapet already!

So glad the dev team were ahead of us on this and had it covered.

...and we still haven't seen any in-game footage of the Biodome.
Couldn't agree more

By the way in TB's Primer Footage, did you see the smaller outpost in the middle of a large crater? Imagine defending that, what a difficult task
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Old 2012-05-27, 12:39 AM   [Ignore Me] #34
Mechzz
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Re: TRay Tweets


Originally Posted by Serpent View Post
Couldn't agree more

By the way in TB's Primer Footage, did you see the smaller outpost in the middle of a large crater? Imagine defending that, what a difficult task
Yeah, I noticed that. It seemed a very tight space to fly into, at least for the liberator. It would be relatively easy for AA to rule in that sort of tight space, so I can see some good MBT/Grunt fights developing for that outpost.
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Old 2012-05-27, 12:44 AM   [Ignore Me] #35
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Re: TRay Tweets


Hmm interesting cant wait to see in game^
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Old 2012-05-30, 01:19 AM   [Ignore Me] #36
Eyeklops
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Re: TRay Tweets


My favorite part is the...roof. Hopefully it will provide some cover against light aircav.
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