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PSU: shake before use
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2012-06-01, 10:50 PM | [Ignore Me] #37 | ||
Sergeant
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Looks awesome. I would love to see a vehicle to vehicle kill example. How does the camera work under those instances, and does it show a pic of the player or of the vehicle(I am assuming the vehicle as it involves weapon details)?
The weapon/rank details are great. What a great tool for tactical insertion. I know that PS1 had the scrolling kill stats as to who killed who killed with what weapons iirc, but loadout adjustments and battlefield re-entry is going to much more efficient with details clearly laid out like this, while still concealing the location of your slayer. Great job! |
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2012-06-01, 11:11 PM | [Ignore Me] #43 | |||
(I don't care what the kill cam as, as long as it tells me what killed me and I can quickly skip it to the class/customization select. Glad you're all happy)
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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