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2012-06-05, 08:19 AM | [Ignore Me] #31 | |||
Private
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Some very valid points made. As to the term "idiots", I'm sorry as this was not my intention to spark a thread labeling new players in such a derogatory way, but F2P does generate a certain amount of players that behave out of game context and generally wreck (for me) the gaming experience. I think outfit membership will be even more important in this version of Planetside. I'm not too concerned about the dumbing down arguments. Entering such a big game requires some "leading by the hand" so missions might work well. I remember feeling completely lost when i first found Planetside and learnt the ropes by joining an Outfit that took time to explain/show new members how to get the most out of play. I agree with the post, should gimmicky items appear, that says there would be a period of time where such items would be largely accessed and then would ebb away into nothingness, but where does that leave SOE trying to make income? I'm all for them making money, I payed a monthly subscription as we all did in PS1, and I sure as hell will be pushing cash into it to gain the certs/items that I will need to fill my role in PS2, but I'm confused as to how this model would work. (Actually, re-reading this, I'm confused as to what I am trying to say so will edit later)LOL |
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2012-06-05, 08:53 AM | [Ignore Me] #35 | ||
Corporal
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I don't think we have to fear about 'monocles' and 'hats' in PS2. This is a serious wargame, more likely the cosmetics will be cool looking visor's, new sleek helmets and amour plating that look really good and not silly.
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2012-06-05, 09:07 AM | [Ignore Me] #36 | ||
Private
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The truth is that Free2Play games generate more revenue than subscription-based games, mainly due to the fact that unless they are as successful as World of Warcraft they are simply unable to attract preferable numbers of players.
Allods Online has the perfect Free2Play model in that there are no Pay2Win elements; you can buy almost everything with real money apart from items which effect combat. Planetside 2 will be following this model, and while it will mean there will be a few somewhat silly customizations, in the end of the day it's unlikely that you will notice it. |
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2012-06-05, 09:36 AM | [Ignore Me] #37 | |||
Major
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Not easy enough? Mkay. My point is, making a system where you can look at something, click on it and have it TELEPORT you to the action because apparently its REALLY hard to look at the map and get there yourself, is dumbing the game down to a level where it honestly gets embarrassing. You know why? What do you do in CoD? You log on, click on something and it TELEPORTS you to where the action is. Sound familiar? I understand why they're doing it, and i actually don't fault them for it. They need to cater for the COD kiddies who get angry when they're faced with 360' of the compass, because apparently you need to point them to the action and wipe the dribble off their chin, or they'll go to the forums and rage about how hard the game is. So while your sarcastic, offensive reply was hilarious and deeply constructive. You just made yourself look like a cock. Don't you feel silly. Last edited by Xaine; 2012-06-05 at 09:48 AM. |
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2012-06-05, 10:08 AM | [Ignore Me] #38 | |||
Staff Sergeant
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OP? I agree completely and have been saying the same thing for awhile now. The way they're handling customizations is taking the easy, silly way out. They could stick to customizations that fit the setting and still make plenty of money, but it would take more effort. Last edited by LostAlgorithm; 2012-06-05 at 10:10 AM. |
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2012-06-05, 10:23 AM | [Ignore Me] #39 | |||
Staff Sergeant
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They're not catering to the "CoD-crowd", this is far above their level. This is not a traditional "run and gun" game, the games that crowd seeks, with smaller maps. My wish is for this game to set new standards, and new mindsets in todays shooters and gamers. Too many CoD-clones already. Last edited by Winfernal; 2012-06-05 at 10:25 AM. |
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2012-06-05, 10:27 AM | [Ignore Me] #40 | ||
Major
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lol.
I presented my opinion on the topic. He gave me a sarcastic, offensive reply about what i said without posting anything constructive what so ever. And the way I talk is obnoxious? The only reason i appear to be on my 'high horse' is because i can reply to a post while respecting someone's opinion. Mine is no more or less valid than anyone elses. Which apparently is a lost art to many people here. Thats why my tone is offensive. If hes not even going to read what i wrote, rather just paraphrase and reply without posting anything constructive, why should i give him the time of day. Now, while my opinion is my opinon. They are dumbing this game down, its just a fact. I understand why they have to as well. Planetside used to be a niche title that required a little bit of thought. That is slowly fading away, and being replaced by CoD like mechanics. I understand that is what is needed to appeal to the mass market these days, because anything even vaguely complicated (apparently like finding your way to a battle using a map) is shunned by about 90% of the gaming population because they don't get the instant gratification they apparently need. I know the need to streamline the game, but i think they're going too far. If people want CoD, they'll play CoD. They won't play Call of Planetside. Planetside was good because of many reasons, not just alot of people playing at the same time in the same area. Many people seem to forget that. Last edited by Xaine; 2012-06-05 at 10:40 AM. |
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2012-06-05, 11:00 AM | [Ignore Me] #43 | |||
Major
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Also, i haven encountered Warborn before - he's not stupid and makes good points when he isn't acting like a penis. |
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2012-06-05, 11:05 AM | [Ignore Me] #44 | |||
Sergeant
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2012-06-05, 11:14 AM | [Ignore Me] #45 | |||
Staff Sergeant
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Can people stop gloryfying their stories from the past? Give me all the information if you're going to compare it to the sequel... http://wiki.planetsidesyndicate.com/...Instant_Action |
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