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PSU: wot ya mean theres no BFG?
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2012-06-07, 04:24 PM | [Ignore Me] #35 | |||
Brigadier General
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I'd like to see them do more of a shark fin tail on the Reaver anyways, to further distinguish it's profile from the Mosquito. Either way, it would be nice to see it changed to 3 trails. |
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2012-06-07, 04:37 PM | [Ignore Me] #37 | |||
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But, I do think the engines being a more orange-red would be a nice touch. It would look a lot like afterburners on modern jets, and the whole point of TR tech is to stay conventional as long as it works. An image to show what I mean: |
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2012-06-08, 11:34 AM | [Ignore Me] #42 | ||
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The Reaver, Mossie, and Scythe all have a different number of trails. I don't think many people realized that, and I didn't until it was brought up in this thread. I think we should just stick with using that to identify them for now, since that takes some observation.
Besides, I'd prefer customizable afterburner and engine trail effects. |
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2012-06-08, 12:05 PM | [Ignore Me] #43 | ||
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it's a good idea, but I'm not a fan of it in this game.
Higby has said quite a few times that they want us to be making gameplay and tactical decisions about our loadouts depending on the time of day. Which in my opinion will add more depth in our gameplay choices, and is a good thing. One of the decisions he mentioned was night scopes/goggles. I imagine there will also be implant decisions that will vary on time of day. We will get kit options that will help us identify what vehicles we are looking at in the dark. While I think the idea of empire specific thrust colours would make things quite pretty and easier to identify who's who. It will defeat the purpose of having all these optional items and loadouts if we can just wear the same gear any time of day. I actually want to weigh the pros and cons of an "friend/foe vehicle identify" implant versus a "+run boost" implant in my third slot for night time engagements. Weighing the tradeoffs for cert/equipment/implants was a really important and satisfying thing with PS1. So instead of empire specific thrust colours to identify alliance, I'd prefer gear options to do that. |
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2012-06-08, 12:59 PM | [Ignore Me] #44 | |||
Brigadier General
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It still doesn't address the issue of the NS aircraft (Lib and Gal) but they move much slower so the colors on those planes themselves might be enough. We'll have to see. |
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